Quantcast
Channel: Business Insider
Viewing all 103117 articles
Browse latest View live

20 TV shows that just got canceled

$
0
0

Agent Carter Season 2

It's that time of year when the networks are bringing down the ax on several of their series.

To make room for new series, executives have been crunching the ratings numbers, checking their pilot inventory, and making easy and difficult decisions about which shows have to go.

Some of the surprises of this season are ABC's dumping of "Castle," "Marvel's Agent Carter," and "Nashville" for low ratings and high budgets.

And Fox killed its Rob Lowe and John Stamos comedy vehicles, "The Grinder" and "Grandfathered." Despite critical and fan acclaim, and a lot of promotion, people weren't tuning in.

Here are the 20 biggest cancellations of the season so far:

SEE ALSO: Here are your favorite TV shows that are getting renewed for another season

DON'T MISS: The 22 most exciting TV shows this summer you need to see

"Marvel's Agent Carter" (ABC)



"Nashville" (ABC)



"The Muppets" (ABC)



See the rest of the story at Business Insider

How the free-to-play model captured the mobile gaming market, why it's proven problematic, and how to fix it

$
0
0

bii app store gaming app submissions of whole

The mobile gaming app industry is quickly growing. Over the past eight years, developers have flocked to create mobile games as smartphones became a mainstream consumer device. Technological evolutions including faster processors, larger screens, more input points, and better overall graphics capabilities, combined with dropping prices, brought the ability for gaming via smartphone to audiences larger than ever before. 

In that growth and through that transition, smartphones as a gaming arena experienced its own evolution. More developers flocked to this medium, and the gaming sections of app stores became saturated. While mobile gaming apps using an up-front paid downloading model, wherein consumers paid a typically nominal fee to download an app, flourished in the early days of mobile gaming, the deluge of apps led to a change in monetization strategy. More apps started using the free-to-play (F2P) model, wherein a consumer can download an app for free, and is then later monetized either via in-app purchases or in-app advertising. Since that transition, most consumers have been conditioned to expect quality mobile gaming apps for little or no cost.

In a new report from BI Intelligence, we examine how the mobile gaming market has been affected by the transition to F2P monetization. We also take a close look at how saturation in the mobile gaming category, combined with the standard F2P model, has led to numerous issues for developers, including spiking marketing costs, the premium on acquiring users who will spend heavily within a game (called whales), and the impact that it's having on mobile gamers who do not spend in-app. The report then identifies innovations in mobile app marketing and engagement that seek to alleviate the issues of F2P and inadequate monetization in the fact of mounting marketing costs.

Here are some key takeaways from the report:

  • The mobile gaming app market is so big it makes other app categories seem small by comparison. Mobile gaming apps accounted for 20% of active apps in Apple's App Store in March 2016, according to AppsFlyer. That’s more than double the second most popular category, business apps.
  • It's only going to keep growing as quality smartphones become more accessible and more consumers look to their smartphones for gaming. In the US alone, 180.4 million consumers will play games on their mobile phones in 2016, representing 56% of the population and a whopping 70% of all mobile phone users, according to estimates from eMarketer. 
  • This quick growth is resulting in numerous growing pains. Saturation in the market has led to the dominance of the free-to-play (F2P) monetization model, which in turn has led to sky-high marketing costs.
  • As marketing costs for mobile gaming apps has skyrocketed, so has the tendency for apps to focus on the very small segment of players who spend money in-app. This has resulted in game mechanics that optimize the amount of money being spent by this small user group, which can often alienate the large swath of users who do not spend money in-app.
  • There are numerous new solutions coming to market that offer developers and publishing houses a diverse selection of monetization models which combine in-app purchases with other methods. 

In full, the report:

  • Sizes up the current mobile gaming app market and its future growth trajectory.
  • Examines the role of free-to-play (F2P) games in the greater mobile gaming ecosystem.
  • Identifies the major threats and opportunities inherent in the current mobile gaming market and in peripheral markets such as marketing.
  • Explains the current monetization conundrum wherein the vast majority of revenue comes abysmally small segments of mobile gamers.
  • Presents new approaches and solutions that can help mobile gaming apps monetize without alienating swaths of mobile gamers.

Interested in getting the full report? Here are two ways to access it:

  1. Subscribe to an All-Access pass to BI Intelligence and gain immediate access to this report and over 100 other expertly researched reports. As an added bonus, you'll also gain access to all future reports and daily newsletters to ensure you stay ahead of the curve and benefit personally and professionally. >>Learn More Now
  2. Purchase & download the full report from our research store. >> Purchase & Download Now

Join the conversation about this story »

RANKED: The 10 new TV shows that people are most excited about

$
0
0

prison break foxFox has hype on its side, based on this top 10 of new shows generating the most conversation out in the world. It has more titles on the list than any other broadcast network.

That could be attributed to the many reboots, remakes, and spin-offs on its programming slate for the next year, announced alongside other networks at the recent upfronts event.

ListenFirst Mediameasured and analyzed the online impact of the new TV shows and their trailers across more than 40 digital and social platforms, including Facebook, Google+, Instagram, Tumblr, Twitter, Wikipedia, and YouTube, from May 15 to May 22. It then scored and ranked the shows according to the data.

“There were a lot of surprises in terms of online fan reaction to upfronts this year,” ListenFirst Co-Founder and Co-CEO Jason Klein told Business Insider. “Fans are going crazy over revivals that took advantage of pre-existing fan bases like Fox’s 'Prison Break' and CBS's 'Star Trek.' NBC's 'This is Us' and 'Timeless' have shown particularly strong buzz so far, achieving levels of engagements from views, retweets, shares, etcetera that are unheard of among the broadcast shows based on new concepts.”

Here are the 10 most talked-about new shows of the coming year:

SEE ALSO: 20 TV shows that were just canceled

DON'T MISS: 47 new TV shows coming in the next year that just got announced

10. "Speechless" (ABC)

Score: 1,252

Synopsis: Minnie Driver plays Maya DiMeo, a mom on a mission who will do anything for her husband, Jimmy, and kids Ray, Dylan, and JJ, her eldest son with special needs.

 



9. "24: Legacy" (Fox)

Score: 1,465

Synopsis: Starring Corey Hawkins as Officer Eric Carter, the series chronicles an adrenaline-fueled race against the clock to stop a devastating terrorist attack on US soil — in the same real-time format as the original hit series, "24."



8. "The Good Place" (NBC)

Score: 1,535

Synopsis: Kristen Bell plays Eleanor Shellstrop, an ordinary woman who, through an extraordinary string of events, enters the afterlife in a case of mistaken identity. Ted Danson plays her wise afterlife mentor as Eleanor tries to shed her old way of living and discover the awesome (or at least the pretty good) person within.



See the rest of the story at Business Insider

Watch a man released from prison after 44 years react to today's technology

$
0
0

Otis Johnson

Otis Johnson was released from prison in 2014 after being locked away for 44 years. He was 25 when his sentence started, and 69 when he was released.

On the outside, he quickly realized the world was a very different place — downright futuristic compared to the world he left behind back in the late 1960s.

In an interview and video for Al Jazeera, Johnson visited Times Square in New York City, where he was surprised and confused by the modern technology surrounding him: People "with wires in their ears" listening to music who looked like CIA agents, pedestrians "talking to themselves" on their iPhones, and neon video billboards illuminating storefront windows.

Johnson offers a fascinating perspective on our world today and the modern technology that many shrug off and take for granted. You can watch the entire video below, or read Al Jazeera's original, in-depth interview with him here.

SEE ALSO: I'm 22 years old, and I grew up without the internet

Join the conversation about this story »

The inside story of Apple's forgotten project to change how we explore the world from our computers (AAPL)

$
0
0

John Sculley

Years before Google and Oculus started daydreaming about virtual reality, Apple already had a “VR” product on the market.

Apple called it QuickTime Virtual Reality, or QuickTime VR. 

It's one of the strangest projects in Apple history: started during the years when Steve Jobs was busy with NeXT, it was ahead of the tech industry by decades but was unloved in its later years, and eventually was wound down.

"When QuickTime VR came out, it wasn't video, it was still images, and they were stitched together to create a 360 view of the world," John Sculley, who was CEO of Apple from 1983 to 1993, told Business Insider. "At the time it seemed pretty amazing."

So while QuickTime VR wasn't exactly like the immersive skydiving videos you can find on YouTube today, it was still innovative, and lessons from its development can inform the current immersive video craze that's being spearheaded by companies like Google, Facebook, and Samsung. 

Here’s the story behind Apple's forgotten VR project: 

Ahead of its time

Quicktime VrQuickTime VR was designed to do many of the same things as the 360-degree videos now found on Facebook, immersing the viewer in a different physical space — or a look at a specific object — through panoramic images.

At the time, it was magic. Users could look around a virtual world simply by dragging their mouse. Today, there are thousands of YouTube videos that let you do essentially the same thing online. 

But in the early 90s, when QuickTimeVR was developed in Apple's Human Interface Group, digital video cameras weren't yet at the point where they are now. There weren't 360-degree cameras like Google's Jump available either. 

So the solution was to take a whole bunch of photos with a still camera, and then stitch them together to make a QuickTime panorama. Apple's QuickTimeVR was a image file format that let computers display and explore these panoramas.

"The first way I did panoramic photography was a little bit of a cheat. So what you do is, you take a million pictures and you animate between them," Dan O'Sullivan, one of the early QuickTime VR engineers and a professor at NYU, told Business Insider. "I did all this with a single camera, because imagining the matrix of cameras we now use was just too expensive."

But even when the photos were taken, it took quite a lot of computer power to stitch them together into a panorama — the kind of thing even our phones can do today. 

"It was extremely onerous, the stitching and all of that, it was quite a lot of work," O'Sullivan said. Apple even had to buy a Cray supercomputer to do a lot of the processing. 

Here's what the software looked like when it launched in 1995: 

Years of development 

QuickTime VR was actually a project in Apple's labs for years before it was officially released to the public as a standalone product in 1995. 

In fact, in its earliest days as a research project in Apple's Human Interface Lab in 1991, it started as researchers who just wanted to play with cutting-edge technology and systems, like Apple's HyperCard. They were trying to create digital objects in 3D. 

"I was just some punk intern that [Mike Mills, inventor of QuickTime] brought in and I had these notions of what I wanted to do. So were at something of an impasse, and I was just this little freak sitting in the corner scanning a Coca-Cola can," O'Sullivan said.

But the early experiments were wildly successful, which led to top Apple brass devoting more resources to the project, including a Cray supercomputer. 

"I remember when Sally Ride, she was on the board of directors at Apple at the time, she couldn't believe it, that she could manipulate a 3D geometry in real time," Sculley said. "That was how all the stuff started."

So the Quicktime VR team, including Eric Chen, who eventually debuted the software in 1995, started to come up with a new way to stitch photographs together, and used it to photograph major landmarks using the new panorama technology. One of the first big immersive images was from the top of the Golden Gate Bridge. Apple received permission from the mayor of San Francisco to let them ascend to the top. That image can still be seen on Sullivan's NYU website today, and it was included as a demo on early QuickTime CDs.

After the Quicktime VR team did a demo at MacWorld, one of the biggest conferences at the time, the team got to go on even wilder trips to take 360-degree images — like Russia and Paris. 

image108

"When I demoed it on the stage at Macworld, Apple knew this rich woman who was important at the National Gallery. And then the National Gallery knew somebody who was important in Russia. So anyway, we were off on the plane to Russia," O'Sullivan said. 

But the biggest QuickTime VR project would begin after it left Apple's research labs. 

OJ Simpson

QuickTime VR first gained national attention when NBC used its technology to map Nicole Simpson's condominium complex during the OJ Simpson trial in 2014. 

NBC photographed 26 different locations at Simpson's condo, using QuickTimeVR to stitch them together into 360-degree panoramas. On air, the anchor Jack Ford used those visuals to give viewers a sense of the scene. 

Apple worked closely with NBC and even provided a copy of the software before it was released. 

"I knew that the story of the discovery of the bodies, the blood trail, the logistics and places at OJ's house were all going to be discussed at length, and through one friend at Apple I heard a whisper of QuickTimeVR that was yet to be," David Bohrman, a technology consultant who was then executive producer of news specials at NBC, told Business Insider.

"We took a series of, maybe there were 10 or 12 locations down that walkway which is where the blood trail was found and blood spots were found," Bohrman said. The nodes continued to "the back of the condo, where in theory it's proposed that his car or some car whisked [Simpson] away."

"Our reporter Jack Ford was able to bring up the exact geography and orient it and show what they were talking about. He could slightly zoom in, and manipulate it. It was an amazingly effective tool," Bohrman said. 

After it made its debut on NBC, QuickTime VR went on to power experiences like Star Trek: The Next Generation Interactive Technical Manual, a digital book that was distributed on CD. 

Poor man's VR 

It's difficult not to read about Apple's experiments with panoramic images and not draw a connection to the recent rise of 360-degree videos on platforms like Facebook and YouTube — or even the immersive aspects of services like Google Maps Street View. 

Much of what's called VR these days isn't a full interactive environment, but is instead a descendant of the panoramic images that Apple pioneered. 

"The head-mounted VR did exist at that time. So it was a poor man's VR. Calling it VR was controversial and somewhat presumptuous," O'Sullivan continued. 

In a way, the composition aspects of immersive panoramas haven't changed a whole lot since the early 1990s — it's just easier to do these days. 

"Quicktime VR was like a poor man's VR, and you know it's interesting now, I feel like there are still those two strains within VR. There's kind of the photographic VR, where you just take 360 degree video, and then there's the other kind of VR where it's more interactive," O'Sullivan said. 

When Steve Jobs returned to Apple, QuickTime VR was de-emphasized. Apple put out its last QuickTime VR-specific press release in 1997, although Apple continued to use it to provide 360-degree views of new products like iPods as late as 2006. "Quicktime VR all really happened in that Scully window before Steve came back and I think that Apple does not pay any attention to the stuff that happened during those years," Bohrman said. 

Ultimately, it's not that surprising that Apple would take a shot at virtual reality — even in a rudimentary form — years before the public was ready to catch on.  

"Even to this day Apple is not the most advanced technology company when it comes to data science like Google and Facebook, but it leads the world in terms of user experience," Sculley said. "We were into experiences and obviously Quicktime and Quicktime VR were great examples of that."

Join the conversation about this story »

NOW WATCH: Here’s where Elon Musk, Bill Gates, and Steve Jobs started as interns

The new X-Men movie dominates a weak Memorial Day weekend box office

$
0
0

x men apocalypse DF jennirer lawrence and evan peters

Are the days of the $100 million Memorial Day weekend over?

This is turning out to be another soft holiday weekend at the box office with lackluster new releases not motivating audiences to leave their beach chairs.

Though "X-Men: Apocalypse" will win the four-day weekend, with an estimated $65 million as of Sunday and a projected $80 million by Monday, that's not as strong as the previous X-Men movie, 2014's "X-Men: Days of Future Past" which opened with over $110 million.

The other big release of the weekend, "Alice Through the Looking Glass," was already limping into the weekend as the film only has a 29% rating on Rotten Tomatoes. News on Friday that the film's star, Johnny Depp, allegedly physically abused his estranged wife Amber Heard, who now has a restraining order against Depp, certainly hasn't helped. The movie has taken in just $28.1 million as of Sunday, and a projected $35 million by Monday.

The sequel to 2010's "Alice in Wonderland," which would go on to earn over $1 billion worldwide, isn't going to do the same business.

alice through looking glass 1 finalThings were going strong for "Apocalypse," as the movie took in $26.4 million on Friday, but crowds began to thin as Saturday sales were down 24%, making a $90 million weekend a pipe dream.

Deadline pointed out the gory reality about recent Memorial Day weekends when it comes to box office:

Following a record-breaking four-day total of $314 million at the US box office in 2013 (thanks to a $117 million opening by "Fast & Furious 6"), box office dropped 26% in 2014 and 16% last year (the number one film of the weekend in 2015 was "Tomorrowland" with just $42.6 million).

This is a mixture of people deciding to hit the beach and pool parties instead of the multiplex, and that movies already in theaters are more attractive than the new releases (especially this year where movies like "Angry Birds," "Captain America: Civil War," and "The Jungle Book," are still going strong). 

The good news is this Memorial Day weekend will be a stronger earner than last year's. But don't expect the Hollywood studios being that joyful during the Monday holiday.

SEE ALSO: Movie trailers have a new trick to keep you watching — and the people who make them hate it

Join the conversation about this story »

NOW WATCH: 4 important things you probably missed on this week's 'Game of Thrones'

When a major upcoming PlayStation 4 game got delayed, its maker got death threats

$
0
0

Video game fans are passionate, no doubt, but sometimes that passion bleeds over into less-than-savory behavior. Take, for instance, the case of game developer Sean Murray — he's the guy in charge of Hello Games, the studio that's making "No Man's Sky."

Never heard of it? It's this gorgeous game right here about space exploration:

It's coming to the PlayStation 4 and PC this August. But that's a new development — the game was originally scheduled to launch on June 21. Its delay was officially announced on Friday evening, but the delay was reported earlier this week by Kotaku; that's an important detail to pay attention to, because there was a period of uncertainty between the Kotaku report and the official announcement of the delay. During those few days, Hello Games and Sony stayed silent on social media regarding the report; they also didn't respond to press requests for a statement.

In that period of uncertainty, Hello Games received a number of death threats from aggrieved fans who wanted answers. Murray tweeted about the experience on Saturday night:

Murray is a congenial, shy gentleman. He's nice enough that he's quick to make a joke about the experience of receiving death threats over the delay of a video game. But let's be clear: what Murray's dealing with is far from an okay response to — again — the delay of a video game. Should Hello Games have responded to the rumor earlier? Perhaps.

Murray acknowledged that as well:

But that minor mistake is nowhere near a reasonable justification for threatening someone's life. Murray didn't respond to request for comment, but he did issue another goof on the death threats via Twitter:

Here's hoping that he's made it to the bathroom. "No Man's Sky" launches on the PlayStation 4 and PC on August 9.

Join the conversation about this story »

NOW WATCH: Here's the real reason Disney stopped making video games

The 29 most shocking deaths in all of 'Game of Thrones'

$
0
0

hodor dies game of thrones hboNote: Spoilers for "Game of Thrones" ahead.

The death toll has been rising exponentially on the current season of "Game of Thrones." That's a necessary evil as the show winnows down the contenders for the Iron Throne.

But that doesn't mean that fans have become numb to the casualties. Each death still inspires stunned reactions from fans and drives a huge amount of colorful commentary on social media.

Viewers are still reeling from the events that led up to Hodor's (Kristian Nairn) death and the origin of his name in Sunday's episode. Plus fans kept the conversation going through the break between seasons five and six after Jon Snow (Kit Harington) bled to death in the snow. And don't get us started on the intense emotions experienced when one beloved Stark after another fell during "The Red Wedding."

While there are certainly more losses to come, there are many we could never forget.

Take a look at the biggest deaths on "Game of Thrones" below.

SEE ALSO: The 'Game of Thrones' creators apologize for the fallout from this week's episode

DON'T MISS: 6 things that lie ahead for Jon Snow on 'Game of Thrones'

Jon Snow: Stabbed to death by traitors of the Night's Watch. But... brought back by Melisandre.

Death: Season 5, episode 10 ("Mother's Mercy")

Resurrection: Season 6, episode 2 ("Home")



Gregor Clegane aka The Mountain: Killed by poison on Oberyn Martell's sword after winning their duel. But... brought back to life (or the undead) by Qyburn.

Death: Season 4, episode 10 ("The Children")

Resurrection: Season 5, episode 2 ("The House of Black and White")



Hodor: Killed by wights while Bran and Meera escaped a White Walker attack.

Death:Season 6, episode 5 ("The Door")



See the rest of the story at Business Insider

5 important things you probably missed on this week's 'Game of Thrones'

$
0
0

bran and meera game of thrones hbo

Warning: spoilers ahead for Sunday's episode of "Game of Thrones," "Blood of My Blood."

"Game of Thrones" took us through an exhilarating, and somewhat confusing, hour on Sunday that saw the past either come back to haunt the characters or empower them.

Bran Stark (Isaac Hempstead Wright) got a little of both. He was thrown by an assortment of historical images of the Seven Kingdoms and then woke up to find that someone from his past was back to protect him. Daenerys (Emilia Clarke) also got help after reuniting with one of her dragons and pulling from the past to mobilize her Dothraki subjects.

Meanwhile, Sam Tarwell (John Bradley-West) returned to his family home to a chilly reception. Arya (Maisie Williams) got caught up on the Lannister happenings through watching street plays and then decided on a new path for herself. And another character from the past came out of the darkness.

With all the comings and goings, there may have been some details that viewers didn't catch.

Here are five important things you probably missed on this week's "Game of Thrones":

SEE ALSO: The 29 most shocking deaths in all of 'Game of Thrones'

DON'T MISS: 'Game of Thrones' is having its highest-rated season — here's how many people are watching

Why Benjen Stark is so important.

Benjen Stark (Joseph Mawle) was the mysterious man who saved Bran and Meera (Ellie Kendrick). If you don't count the younger version of him seen in flashbacks earlier this season, the last time we saw the grown Benjen was during the third episode of the show's first season.

The crazy thing is he has played a significant part on "Thrones," even in his absence. Jon Snow (Kit Harington) joined the Night's Watch because of Ned Stark's (Sean Bean) younger brother, who was a member of the Night's Watch. Soon after Jon started his training, Benjen left on a mission north of the Wall to explore reports of Wildling and White Walker activity. He never returned. Later, Jon was part of a search party for Benjen.

Olly (Brenock O'Connor) also used the lie of news about Benjen to lure Jon Snow to his death at the end of season five.

Now, he's back and sounds as if he will be pivotal in Bran's preparation to be the Three-Eyed Raven. 



Why is the Tarly Family sword, Heartsbane, so cool?

One of Sam's last acts before fleeing from his family home with Gilly (Hannah Murray) and the child was to steal Heartsbane, the sword that has been in his family for some 500 years.

Why risk his father's wrath? As the old man said, it's made of Valyrian steel — one of the few materials that can kill White Walkers, aside from dragonglass. We only know of two other swords made of that steel, Jon Snow's and Brienne of Tarth's (Gwendoline Christie).



Yes, that was The Mad King.

Average people only see their own lives flash before their eyes in near-death experiences. For Bran, it's way more than that.

"Bran had to absorb the history of the world, the entire history of the world in imagery," cocreator David Benioff said in the behind-the-episode video. "There's a part of him that's no longer Bran Stark, it's the Three-Eyed Raven. And the Three-Eyed Raven isn't entirely human."

This also marks the first time we've seen the legendary Mad King — Daenarys' father and the last member of the House Targaryen to sit on the Iron Throne — on-screen. What could that mean? We'll have to wait and see.



See the rest of the story at Business Insider

'Shark Tank' investor Robert Herjavec shares the top 3 mistakes entrepreneurs make in a pitch

$
0
0

robert herjavec

Over seven seasons of "Shark Tank" and six seasons of its Canadian predecessor "Dragon's Den," Robert Herjavec has seen hundreds of pitches from entrepreneurs looking for funding.

By this point, he can determine whether he can trust an entrepreneur with his money within the first few minutes of a pitch.

The investor and cybersecurity CEO recently chatted with The Ranker Podcast host Daniel Kohn about his new book, "You Don't Have to be a Shark," and explained what he considers to be the top mistakes entrepreneurs make in a pitch.

Here are the red flags that Herjavec looks for from his chair in the Tank. His insights are just as relevant outside of the show, whether you're looking to make a deal with a client or trying to get hired.

SEE ALSO: 'Shark Tank' investor Robert Herjavec reveals how deals are affected by what happens behind the scenes

They don't dress appropriately.

When Herjavec was a college student, he had a part-time job as a salesman in a high-end menswear store, he writes in his book. He learned that the best salesmen would pinpoint which shoppers were going to spend the most money and then spend most of their time with them. It was an imperfect science, but a reliable indicator was how the potential customer dressed: If he already had nice clothes, he could afford to buy more.

The same dynamic takes place in a pitch room, whether on "Shark Tank" or in a Silicon Valley office, Herjavec said on The Ranker Podcast.

Whether you like it or not, the clothing you wear instantly communicates signals to other people's subconscious. For example, Herjavec said, he likes to pester his fellow Shark Mark Cuban, a big fan of T-shirts and jeans regardless of the occasion, by telling him that he intentionally dresses like "a slob" to show that he's already an influential billionaire and doesn't need to impress anyone at this point.

As for entrepreneurs that step into the Tank, Herjavec is looking for their clothes to look intentional, and to complement their companies. Not all entrepreneurs have to show up in formal wear for him to take them seriously, but if they step in wearing shorts and flip flops, they better be in the surfing industry.

 



They have poor body language.

A long time ago, a venture capitalist friend of Herjavec's told him that it takes an average of 45 seconds for an entrepreneur to walk into a room, greet everyone, sit down, and get comfortable. And by the end of that 45 seconds, the friend said, he already had a hunch about whether he was interested by the way the entrepreneur carried him- or herself.

For a "Shark Tank" segment, an entrepreneur walks down a hallway to an "X" on the floor, where they stand silently for 30 seconds as the camera crew collects the establishing shots they need. As soon as the entrepreneurs take their first steps into the room, Herjavec assesses how they walk and how they stand, he said on the podcast.

If you're looking to impress Herjavec, walk quickly and assuredly. "It’s pretty rare that busy, confident people walk slowly," he said.

As for posture, he doesn't care if there are multiple entrepreneurs presenting together and the head of tech development, for example, is slightly hunched over and withdrawn. But if the head of marketing or the CEO is anything but standing up straight and opening themselves up with confidence, he's concerned.



They don't know enough about their company or industry.

Herjavec noted that viewers probably notice that sometimes the Sharks tear apart an entrepreneur whose pitch isn't going well and other times they let things slide.

As he explains in his book, "We can tolerate a sales pitch that is less than exceptional if the story promises to make us money. But many of the pitches are made by people stumbling and fumbling over the facts or lacking answers to key questions, such as "What are your annual sales to this point?" "How much margin do you make on your sales?" and "What do you plan to do with the money if we give it to you?"

He said it even more succinctly on the podcast: "I'll forgive a lot of stuff, but lack of expertise is death."

You can listen to the full podcast episode on iTunes or The Ranker Podcast's website.



See the rest of the story at Business Insider

Former Navy SEALs reveal what Hollywood gets wrong about the elite warriors

The 5 most talked-about moments from this week's 'Game of Thrones'

$
0
0

jaime lannister game of thrones hboWarning: spoilers ahead for Sunday's episode of "Game of Thrones," "Blood of My Blood."

"Game of Thrones" staged several reunions on Sunday that saw the past either come back to haunt the characters or empower them.

But which moments had fans talking the most?

Social-media monitoring platform Brandwatch found more than 65,000 "Thrones"-related mentions on Twitter during the one-hour episode and identified the scenes when conversation peaked.

Here are the five most talked-about moments from the latest "Game of Thrones" episode:

SEE ALSO: 5 important things you probably missed on this week's 'Game of Thrones'

DON'T MISS: The 29 most shocking deaths in all of 'Game of Thrones'

5. A new holy alliance. Tommen (Dean-Charles Chapman) and Margaery (Natalie Dormer) surprised the Tyrell forces along with Jamie (Nikolaj Coster-Waldau) with the announcement that the royal family and the Church would rule together.

9:41 p.m. ET – More than 1,300 mentions.



4. A protector arrives in the nick of time. Bran (Isaac Hempstead-Wright) and Meera (Ellie Kendrick) are saved by a cloaked warrior. Many fans at this point were already suspecting that it was Benjen Stark.

9:10 p.m. ET – More than 1,500 mentions.



3. Once again, fans celebrate the thrill of a new episode.

9:02 p.m. ET  More than 1,700 mentions.



See the rest of the story at Business Insider

Jimmy Kimmel to Donald Trump: Were you 'full of s---' when you praised Hillary Clinton?

$
0
0

Donald Trump

Jimmy Kimmel questioned Donald Trump over his past praise for Hillary Clinton when interviewing the presumptive Republican nominee on ABC's "Jimmy Kimmel Live" Wednesday night.

He even asked whether the Manhattan billionaire was "full of s---."

"In 2008, I want to get this right, you said Hillary would make an excellent president," Kimmel said. "And as recently as 2012 you said you thought she was terrific. What did she do, what happened?"

Trump didn't deny his past praise, and said that "when I am a businessman ... I speak well of everybody."

"If people ask me about politicians, I speak well," he continued. "So when they ask me about Hillary, she's wonderful. The husband, everybody's wonderful, and that's the way it is. And including contributions. They ask me for contributions, I give contributions." 

"So you were full of s--- when you said that," Kimmel shot back.

"A little bit," Trump said. "Maybe, maybe."

Watch Trump's comments on Kimmel's show below:

SEE ALSO: 'Disaster': Donald Trump pounces after Hillary Clinton in response to inspector general's report

Join the conversation about this story »

NOW WATCH: Trump continues walking back his stance that transgender people can use whichever bathroom they want

Movie trailers have a new trick to keep you watching — and the people who make them hate it

$
0
0

deepwater horizon summit entertainment final

Some of the biggest new trailers to hit the internet begin with a six- to seven-second tease of what you're about to watch before it begins.

Whether Tom Hanks trying to save the world in "Inferno" or Ben Affleck as an assassin in "The Accountant," these short trailers-within-the-trailers have been bubbling up this year.

YouTube commenters have caught it. One asked of the "Billy Lynn's Long Halftime Walk" trailer, "Why the hell is there a trailer for the trailer you're about to see?" Another wrote of "Inferno," "First I watched an ad, then I watched trailer for the trailer then I finally watched the trailer."

Two weeks ago, the senior vice president of communications at CBS Films, Grey Munford, provided some insight on the new trend when he tweeted after the "Hell or High Water" trailer went online.

So basically, studios have found that to get our attention as we scroll through our social-media feeds, they need to tease the tease.

The latest example arrived Thursday when the trailer for the Mark Wahlberg movie "Deepwater Horizon," about the worst oil spill in US history, went live. If you saw it on social media, you got the six-second tease showing huge explosions and the movie's stars. (The tease doesn't appear on the YouTube trailer, however.)

Movie trailer veteran Mark Woollen made the "Deepwater" clip through his boutique trailer house Mark Woollen & Associates. When Business Insider talked to Woollen on Thursday, he didn't hold back his thoughts about the teaser-before-the-trailer trend. He's not into it.

"I guess there's some data somewhere that supports it," Woollen said. "But it feels like a form of self-cannibalism myself."

Woollen said trailer houses were not responsible for the teasers of the trailers. Instead, he said, the teasers are often put together at the last second by the studios before a trailer's release.

"You spend months going through the process of making a trailer, which is trial and error and different voices involved and research and all of that, and then the week before the trailer comes out it's like, 'Oh, we should take five of the best shots and put it before the whole thing,'" Woollen told Business Insider.

Woollen has become the go-to trailer guy in Hollywood for some of the biggest names in the business, including David Fincher, Spike Jonze, and the Coen brothers. He made the trailer for "The Revenant," and most recently his company handled "The Lobster" and "Swiss Army Man." He says others who work on trailers have similar views about the teasers.

Woollen acknowledges that he isn't fully in the conversation about why studios have decided to start this. But he thinks a big reason is that, after you've viewed three seconds of a video playing on Facebook or Twitter, it counts as a view. So the teaser doesn't just grab attention — it actually pushes up a key performance metric for a film.

"At the end of the day, is it about getting numbers or making an impression and really creating real interest?" Woollen said.

"We're taking something that a director had been working on for sometimes years and we're making that first introduction, so to have this vomit of stuff before the actual trailer happens, it's something that I'm not a fan of," he continued. "There are always different trends and tropes. I don't know when this one will pass, but maybe with enough pushback it will."

SEE ALSO: Critics are split on the new "X-Men" movie — here's why

Join the conversation about this story »

NOW WATCH: Bill Cosby will stand trial on sexual assault charges

What the woman who created the real 'Money Monster' thinks about George Clooney's movie

$
0
0

susan krakower

Susan Krakower bagged groceries in Queens, New York as a kid before moving to Los Angeles and working in TV trying to learn everything she could possibly know about creating a show.

Those efforts paid off. She created CNBC's first smash hit, 'Mad Money with Jim Cramer' in the 1990s, and then created the 'Fast Money' franchise on CNBC.

And now Julia Roberts has basically played her in a movie.

The movie is called Money Monster. It stars George Clooney as Lee Gates — a fast-talking, Wall Street TV personality who suddenly finds himself in a hostage situation when a viewer who lost his entire savings on one stock enters his TV studio during a live broadcast and holds him at gunpoint.

Roberts plays Gates' producer, Patty Fenn. She steadily guides him from the control room as he wears a explosive vest his attacker had on hand.

"It's crazy to the extent that it infiltrated our culture — a show on a cable network that I created," Krakower said when Business Insider sat down with her earlier this month.

(Note: She had yet to see the movie, and was not consulted on its direction.)

"It's [the hostage situation] not the kind of thing that executives at networks have not thought about ... because it could happen. If your defenses are down for some reason it could happen."

Gates is painted as a charlatan at first (don't worry there's a twist). His captor, Kyle Budwell, invested all of his money in an investment firm called Ibis, in part, because Gates hyped it hard on "Money Monster." Turns out there was shady stuff going on at the company that Gates is forced to uncover under duress, and on live TV.

"It's crazy, but it's a great compliment," Krakower said. "When I got to CNBC... I had come from LA and developing shows, and it was the first time on a network that I was able to create for a news division. And not with an anchor and prompter. I thought: 'Let's create something authentic, with a mission that is to make money.'"

Jim Cramer

The yelling, the rolled up sleeves, the trader speak, the props, the sounds — everything that is associated with 'Mad Money,' was part of Krakower's vision for a show that made you stop and watch when you were scrolling threw the channels.

"Kudos and thank you always to Jeff Zucker," Krakower told Business Insider. "At the time I created the show there was no leadership at CNBC."

Zucker, at the time, was the head of the whole NBC network. After she pitched the idea he sent her an email Krakower used carry in her wallet. It said:  "Congratulations to you, I believe you found CNBC's first hit."

Of course, the movie is darker than that and touches on the main criticism of financial TV. What is the line between education and entertainment?

On that point Krakower pulls no punches. 

"But those people who lost money also made money when the market recovered," she says, "and the whole thesis of capitalism is to have your money work for you. And my thing is everyone's gotta be working, even your money."

wall street week episode oneShe continued:"There are many shows that get it wrong, and many shows that get it right."

"If you look there are disclaimers on these shows. You have to do what's right for you. Do you have $100,000 to play with or $100 to play with?"

Krakower left CNBC in 2014 and is currently keeping it real as head of the media arm of investment firm SkyBridge Capital.

There she helped develop the reboot of news show Wall Street Week, which airs on Fox Business Network.

"Working side by side with Krakower... for the last six years I would say that Susan would remain as cool and collected as Julia did under stress," said Wall Street Week co-host and former CNBC personality Gary Kaminsky.

"But I also think she might've come out of the control room and knocked out the intruder with a fist too."

Krakower says she wouldn't have been in the control room. She used to stand behind the camera motioning at Cramer with as much animation as he motioned to the audience.

That's more her style.

Join the conversation about this story »

NOW WATCH: These are the best, highest-paying companies in America


How a 16-year-old kid built his dream video game company with no money

$
0
0

David Eisman

David Eisman is a 16-year-old high school sophomore and the founder CEO of video game company Pixelman Productions, which was founded in January.

He's not the typical kid programmer. In fact, he's barely a programmer at all, he says (he knows some C#). He considers himself a businessman.

But that hasn't stopped him from going after his dream: to work in the video game industry.

"I always wanted an internship at a video game company, but no one would ever hire me. They said I needed experience and I had to have built a video game already. So I decided to skip that step entirely of trying to get into a company and just make my own," he said.

Eisman also has a famous dad: money-man hedge fund manager Steve Eisman, the guy played by Steve Carell in the movie "The Big Short".  

Having a wealthy dad gave Eisman access to a lot of free advice on how to work with and manage people, but alas, no cash. His dad hasn't invested in his startup.

That didn't stop him either

"So I went to the internet. I went on every single video game site and forum known to man, and I started posting ads," he said.

David EismanThe recruiting ads said he was starting a new video game company and that people would be paid via revenue sharing.

A lot of people told him he was crazy. But others were intrigued. He got 30 applicants. He's hired 12 people so far, he says.

"I hired two programmers, artists, a writer, a marketing team from Poland and two music composers. The youngest person is 18 and the oldest is 30, from Pakistan. It's an international team. My dad helped me with the contracts," he says.

"You’d be surprised at how many people are willing to work on video game projects for free," he says.

An unusual video game

As you might expect from this unusual CEO, Eisman's game isn't typical either.

Mirka protagonist LizaIt's a walking simulator game. These are a relatively new form of first-person game where you walk around the world and just using the clues you can see or hear (and sometimes involving your character's supernatural powers), you solve puzzles or crimes. 

Pixelman Productions' game is called Mirka, which means "wild man," he tells us.

And the main character is a girl.

"A female protagonist in a walking simulator has never been done before to my knowledge," he says.

The game also isn't about shooting people or saving the world. It's about friendship.

Gordon HeiczmanThe story line involves Liza, "a girl who is searching for her friend in a forgotten wilderness and she finds a native tribe. She spends time with them. Things happen and eventually the tribe is in danger and she has to figure out how to save them," he says.

It's not your classic video-game kind of fun.

"Mirka is going to be a self-exploratory experience," he says.

Its goal is "to surround you and make you feel emotions that you tend not to feel in most games. You'll feel sadness, loneliness, fear, bonds of friendship."

Clayton StroupAlso important: Eisman says that the protagonist in his game was created with respect.

"Female protagonists are hyper-sexualized in most games and that really upsets me. You don’t hyper-sexualize people. You don’t make stereotypes," he says.

Even bigger plans ahead

In the months that the Pixelman team has worked on Mirka, they finished a demo and a trailer.

It will be a PC/Mac game, and eventually, for PlayStation. 

He's been reaching out to folks at Oculus Rift, too, though so far they haven't called him back, he says.

Pixelman Productions Hunter MasonNext they hope to raise some funds to get the game produced. They plan to launch a Kickstarter campaign next month.

Whether people love the game enough to fund it has yet to be seen.

But ultimately, this game isn't even his end goal, Eisman says. It's just a "stepping stone" toward his bigger dream.

"I want to incorporate video games into education and work with universities to use the psychological principal of 'tangential learning' in order to help kids learn," he says.

Tangential learning means to learn about stuff in a fun way that you enjoy.

"I’m really upset with how our current education system works and I think video games can be a help," he says. 

Here's the trailer for Mirka.

 

SEE ALSO: These cofounders live in separate countries and have never even met — and they're trying to create a new kind of money

Join the conversation about this story »

NOW WATCH: Virtual reality could help the stock market reach all-time highs in 2016 and 2017

Katy Perry's Twitter account got hacked

$
0
0

katy perry unhappy shocked scared mouth

The most popular Twitter account in the world got hijacked this weekend.

That's right: Katy Perry got hacked.

Someone managed to gain unauthorised access to the pop star's Twitter account late Monday night/early Tuesday morning.

The hijacker sent a string of tweets using racist and homophobic slurs — as well as one appearing to make up with rival pop star Taylor Swift reading "miss u baby @taylorswift13".

Perry and Swift, for those not in the loop, famously have bad blood between them.

katy perry hack

Here are a few more of the tweets, screengrabbed by The Hollywood Reporter journalist Ryan Parker.

It looks like the hacker is a user with the handle @sw4ylol — Perry's account sent a tweet reading "haha follow @sw4ylol #hackersgonnahack," and @sw4ylol also tweeted about the singer.

Judging from one tweet they posted, the hacker also leaked an unreleased Katy Perry track to SoundCloud called "Witness 1.3" — although the music-hosting site's automatic copyright protections took the song down.

Katy Perry owns the most popular account on Twitter, with more than 89 million followers. In second place, with 82 million, is Justin Bieber, followed by Taylor Swift (almost 78 million), Barack Obama (75 million), and YouTube (62 million).

It's not yet clear how Perry's account was breached. 

Join the conversation about this story »

NOW WATCH: Here’s where Elon Musk, Bill Gates, and Steve Jobs started as interns

Here's what to expect in the next explosive episode of 'Game of Thrones'

$
0
0

Jaime Lannister Armor

Warning: Spoilers ahead for "Game of Thrones" season six, including speculation of future events.

The second half of season six was off to a fiery start with Sunday's "Blood of My Blood." One of the key scenes revolved around the High Sparrow, King Tommen, and the Lannister/Tyrell alliance. We watched as Tommen joined forces with the Faith Militant, effectively making Westeros a theocracy and undermining his parents' plan in one fell swoop.

Now Jaime is heading to the Riverlands, and the sneak peek at the upcoming episode — "The Broken Man" — has a lot of promising hints. The vague description released for the episode says: "The High Sparrow eyes another target. Jaime confronts a hero. Arya makes a plan. The North is reminded."

Let's take a look at what (and who) we can expect in episode seven of "Game of Thrones," plus we toss some predictions into the mix.

Jaime will arrive at Riverrun, the castle historically occupied by the Tully family (Catelyn Stark's childhood home).



He's going to meet with the Blackfish, a.k.a. Brynden Tully — Catelyn's uncle and a renowned fighter who has taken his castle back from the Freys.



The Blackfish was present at the Red Wedding, but happened to go outside to relieve himself right before the massacre began.



See the rest of the story at Business Insider

4 things you might have missed on this week’s 'Game of Thrones'

Disney execs are reportedly 'not happy' with the 'Star Wars' spin-off and have demanded reshoots

$
0
0

star wars rogue one

Disney may have its first hiccup in its lucrative "Star Wars" franchise.

The first cut of "Rogue One: A Star Wars Story" was shown to Disney executives, and they were not satisfied, according to a Page Six story quoting an anonymous source.

The source told Page Six that the execs "are not happy with the movie" and it will now go back and do four weeks of reshoots in July.

Directed by Gareth Edwards ("Godzilla") and starring Felicity Jones, Forest Whitaker, Mads Mikkelsen, and Diego Luna, "Rogue One" is the first feature-length spin-off of the "Star Wars" saga. It looks at the Rebel forces taking on the Empire before the events that transpire in "Episode IV," the original 1977 film.

Reshoots are nothing new for a large movie. In March, news broke that "Suicide Squad" was also going back for reshoots.

In fact, most Hollywood movies, especially titles like "Rogue One" that have the studio's full attention, do reshoots. Sometimes it's to clean up clarity in scenes, while other times there are rewrites after the first cut is screened. But what will put "Star Wars" fans on edge is that, if you believe the Page Six source, Disney execs aren't happy with what they saw in "Rogue One."

There's certainly a lot of pressure for Edwards to deliver the same kind of hit that J.J. Abrams did with "The Force Awakens," but that might set up unfair expectations.

Abrams took a lot of the great parts of the original trilogy to continue the story in "Force Awakens." Though there will certainly be some "Star Wars" hallmarks in "Rogue One" (maybe even a cameo by the young Han Solo, Alden Ehrenreich), the movie will basically be a brand new tale. And if there's anything Hollywood studio heads don't like, it's putting hundreds of millions of dollars into something that isn't a sure thing.

So think of the reshoots as Disney trying to hedge its bet.

"Rogue One" will open in theaters December 16.

Disney did not immediately respond to Business Insider's request for comment.

SEE ALSO: Movie trailers have a new trick to keep you watching — and the people who make them hate it

Join the conversation about this story »

NOW WATCH: Bill Cosby will stand trial on sexual assault charges

Viewing all 103117 articles
Browse latest View live




Latest Images