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Apple fans are betting the booming 'services' business will take the sting out of an iPhone slowdown — here's why they might get a painful surprise (AAPL)

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Tim Cook

  • Apple's stock has fallen sharply since the beginning of the month due to concerns over weak iPhone sales.
  • The company and its fans insist the "services" will provide the next leg of growth.
  • But Jeffrey Kvaal, an analyst at Nomura, cast doubt on that argument in a new research note.
  • Apple's services business faces multiple challenges and could be hurt by declining iPhone sales, he said.

Apple's services business may not rescue it or its stock from declining iPhone sales. 

In fact, a drop in phone sales could hinder the company's services effort, said Jeffrey Kvaal, a financial analyst who covers Apple for Nomura Instinet. What's more, parts of Apple's services business already seem to be slowing, and others promise only slim profits at best, he said. 

"Services [are] not a panacea," Kvaal said in a research note published Friday.

Apple's shares have plunged over the last month over concerns that its iPhone sales are slowing. When it reported its earnings at the beginning of this month, the company offered lower-than-expected guidance for the holiday quarter. It also alerted investors that it would no longer be reporting unit sales of its phones and other devices, which many saw as a red flag that the company expected its iPhone sales to drop. Those fears have been compounded by subsequent reports that it has cut orders from its phone manufacturers and that Foxconn, its primary phone maker, expects a tough year ahead.

Apple and its backers have been touting its services business

In explaining why Apple would no longer disclose unit sales of its devices, company officials argued that they are no longer closely linked to its financial health. Thanks in part to all the services Apple now offers, it often sees much more revenue from its customers than just what they spend on its phones and other gadgets. Indeed, its services business, which includes revenue from Apple Music, its AppleCare warranty program, and its iCloud storage offering, is now its second largest after the iPhone and has been among its fastest growing.

By 2020, Apple expects its services revenue to double from the $24 billion the segment posted in the company's 2016 fiscal year. Some analysts who are bullish on the company's shares point to that growth as reason for their optimism.

Read this: Investors focused on Apple's disappointing iPhone sales are missing the company's hidden goldmine

But color Kvaal unconvinced. Apple's services revenue is linked to its device sales and particularly to the kinds of devices it's selling, he said. The company pushed up the prices on its phones over the last two years with its X models, and it seems to be having increasing trouble convincing customers to pay its premiums. Many consumers are either putting off purchases or buying refurbished phones instead, Kvaal said.

The services business faces numerous challenges

That's a problem for Apple's services business, in part because consumers are less likely to buy warranties on less expensive phones, he said. Such price-sensitive customers are also less likely to spend up for Apple's other services offerings, he said.

"We continue to believe services is tied to the quality of the installed base growth and not independent of units," Kvaal said. He continued: "We believe services growth is unlikely to be durable should units continue to decline and new iPhone user growth slows."

But there are other reasons to be skeptical of Apple's services story, Kvaal said. 

apple store

Much of the company's services revenue — some 36% by Kvaal's estimate — comes from its cut of sales through its app store. That business is slowing, he said. Sales grew by 18% in October, compared to 23% in Apple's last quarter, he said.

Much of that slowdown is due to China, Kvaal said. The bulk of App Store revenue comes from the sale of games. Unfortunately for Apple, the Chinese government has halted the approval of new games for sale while it sorts through a regulatory shakeup. That's put the brakes on game sales in China through Apple's App Store. Overall sales through the store grew just 8% on an annual basis in October, down from 17% growth in the prior quarter, Kvaal said.

Even if that regulatory mess gets sorted out, Apple faces other troubles with its App Store business. Companies that offer subscriptions, including Spotify and Netflix, are finding ways to convince their customers to sign up for them through their own websites rather than through Apple's App Store, Kvaal said. When customers sign up for a subscription inside an app, Apple charges the app maker a commission; it doesn't get that commission when they do so through the app maker's website.

What's more, Apple is facing a legal dispute that just reached the US Supreme Court that could potentially overturn its whole App Store business. 

Apple is confronting a "slowing App Store from multiple fronts," Kvaal said.

Don't expect Google to bail out Apple

In addition to the App Store, a sizeable portion of Apple's services revenue — 13%, according to Kvaal — comes from the money Google pays the company for the search traffic Apple sends its way by making Google the default search engine on the iPhone. Google has indicated to investors that such payments to Apple and other companies that send search traffic its way will grow more slowly in the future, and Wall Street analysts have been reducing their forecasts for how much Google will spend on such traffic acquisition, Kvaal said. That's a strong sign that Apple's revenue growth from Google likewise will slowdown, he said.

smartphonePart of the optimism about Apple's services business has come from the growth of Apple Music and the expectation that it will next year launch a streaming video service that it will offer on some kind of subscription basis. But Apple may not see a huge windfall from such a service, Kvaal warned.

The streaming video market is already crowded and getting more so. In addition to Netflix, Amazon Prime Video, Hulu, and HBO, Warner Brothers and CBS both offer streaming services. And Disney is getting ready to launch one of its own. Thanks to such competition and the major investment needed to produce original videos for the service, Apple's profits on its streaming video offering could be relatively slim, Kvaal said. 

All told Kvaal's not buying the bull case for Apple. Instead, he said, investors ought to sit on the sidelines; he maintained his "neutral" rating and $185 price target on the company's shares. Apple's stock closed regular trading Friday down 97 cents, or less than 1%, to $178.58.

"Apple is in too much flux to recommend for now," he said. 

SEE ALSO: Apple's $1,000 iPhones are turning it into a luxury brand — and it could lose a whole generation of customers

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NOW WATCH: The NFL is using this football helmet that morphs on impact to reduce head injuries


3 video games that deserve a second chance

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video game

  • Lots of people buy video games, try them briefly, and forget about them for one reason or another.
  • There are plenty of games that deserve a second chance, or a revisit if you gave up on them the first time.

Not every video game makes an excellent impression the first time around. But many games, especially in recent years, tend to improve greatly after their initial public launch. Updates, expansions, and even remasters can give an old video game new life.

While there are dozens of video games worth revisiting, we highlighted the three that we think should be at the top of your "second chance" list. 

SEE ALSO: 'Red Dead Online,' the online multiplayer mode for 'Red Dead Redemption 2' will launch tomorrow as a beta test

"Destiny 2" — Available on PlayStation 4, Xbox One, PC

"Destiny 2" was rough at launch, to say the least. I was a big "Destiny" player even before the sequel came out, but was extremely disappointed in all of the ways "Destiny 2" had regressed: Fun systems were made less fun, the all-too-rare "exotic" items were suddenly way too easy to obtain, and the game was generally more boring than the first outing.

Like the first "Destiny" game, though, "Destiny 2" experienced a massive overhaul in the form of an expansion, which arrived in September, exactly one year after the launch of the base game. The new expansion, "Forsaken," drastically changes the way players experience "Destiny" for the better. I would even call it the best "Destiny" expansion to date.

Unfortunately, many people are missing out on all of the new goodies in "Destiny 2 Forsaken" because the 2017 launch of "Destiny 2" was so bad. But if you give "Destiny 2" a chance, you'll enjoy a really fun and addicting sci-fi shooter that feels way more rewarding than it was a year ago. If you've ever wanted to know what it would feel like to be a superhero in space, "Destiny 2" is your opportunity — but you need to get it with the "Forsaken" expansion to really enjoy everything the game has to offer.

Price: "Forsaken Legendary Collection," which includes the base game and all three expansions, costs $35 on Amazon



"The Witcher 3: Wild Hunt" — Available on PlayStation 4, Xbox One, PC

I'll admit it: The first time I tried playing "The Witcher 3: Wild Hunt," I found it overwhelming. There were too many quests to do, and too many large areas to explore. I had other games I wanted to play at the time, so I put it down and moved on.

This summer, though, I found myself looking for a new game to play, so I decided to give "The Witcher 3" another chance. I started a new game, and I was immediately enthralled. 

By the time I played "The Witcher 3," the game's developers CD Projekt Red had vastly improved the game's stability, fixing numerous bugs and issues that hampered the game's performance. And the game also had two massive new expansions available for me to play, including the gorgeous "Blood and Wine" expansion, which features my favorite locale and storyline in the entire game.

"The Witcher 3" can be a magical experience. It presents you a massive, immersive fantasy world filled with monsters, magic, and memorable quests and characters. The game's looks and performance have significantly improved since launch, and if you pick it up now, you can enjoy all of the excellent expansions as soon as you're ready for them. With so much to do, "The Witcher 3" is one of the best values you can get right now in a video game.

Price: Game of the Year Edition, which includes base game and all expansions, costs $36 on Amazon



"Dark Souls Remastered" — Available on PlayStation 4, Xbox One, Nintendo Switch, PC

This year, fans were treated to a remastered version of the original "Dark Souls" game, which first came out in 2011 for the Xbox 360 and PlayStation 3. "Dark Souls" was notorious for being an extremely difficult game, but it also featured incredible design elements like interconnected environments and a surprisingly deep combat system. 

"Dark Souls Remastered" features the original base game and all of its expansions, fully remastered for current-generation game consoles like the PlayStation 4 and Xbox One. The game also launched for the Nintendo Switch in October, so you can play "Dark Souls" on the go.

Many people may have missed "Dark Souls Remastered" because it came out around the same time as other popular games like "God of War," which was one of the most talked-about games of 2018, but with the holiday season approaching, now is the best time to revisit this challenging game.

Price:$27 to $32 (depending on platform) on Amazon



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The top 7 shows on Netflix and other streaming services this week

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marvelous mrs maisel

  • Every week, Parrot Analytics provides Business Insider the most in-demand TV shows on streaming services.
  • This week includes Amazon's "The Marvelous Mrs. Maisel" and Netflix's "The Last Kingdom."

 

Amazon's Emmy-winning comedy "The Marvelous Mrs. Maisel" returned this week with its second season, and immediately landed on the list of audiences' top shows.

Every week, Parrot Analytics provides Business Insider with a list of the seven most "in-demand" TV shows on streaming services. The data is based on "demand expressions," the globally standardized TV demand measurement unit from Parrot Analytics. Audience demand reflects the desire, engagement, and viewership weighted by importance, so a stream or download is a higher expression of demand than a "like" or comment on social media.

This week's most in-demand streaming shows also include Netflix's "The Last Kingdom," which debuted on the list last week, and the recently canceled "Daredevil."

Below are this week's seven most popular shows on Netflix and other streaming services:

SEE ALSO: 'Avengers: Endgame' directors on dealing with sky-high expectations, and which characters they want to enter the Marvel Cinematic Universe

7. "The Last Kingdom" (Netflix)

Average demand expressions: 21,484,962 

Description: "As Alfred the Great defends his kingdom from Norse invaders, Uhtred — born a Saxon but raised by Vikings — seeks to claim his ancestral birthright."

Rotten Tomatoes critic score (Season 2): 83%

What the critics said (Season 3): The lazy gloss on this BBC series, set in 9th-century Britain and based on a series of novels by Bernard Cornwell, is that it’s a poor man’s Game of Thrones. And yes, the aesthetics are the same: furs and fortresses, gloriously tattooed pagans, bloody battles in windswept fields. But the reason Kingdom has been something of a cult pleasure since it debuted in 2015 is the way it’s pitched somewhere between solemn drama and high-camp hilarity. — Taylor Antrim, Vogue

Season 3 premiered on Netflix November 19.



6. "The Marvelous Mrs. Maisel" (Amazon)

Average demand expressions: 21,647,286 

Description: After Midge’s triumph at the Gaslight, the fallout from her takedown of Sophie Lennon looms large, making her climb up the comedy ladder more challenging than ever. As the actual grind of being a comic begins to take its toll on Midge, the pressure to come clean to her family weighs on her – especially as her choices have a ripple effect on everyone around her.

Rotten Tomatoes critic score (Season 2): 94%

What critics said: "Sherman-Palladino has written a woman who's fearless, blunt, and brilliant at what she does, and watching her rise is Mrs. Maisel's trump card." — Sophie Gilbert, The Atlantic

Season 2 premiered on Amazon December 5.



5. "The Handmaid's Tale" (Hulu)

Average demand expressions: 23,160,282

Description: "A woman forced into sexual servitude struggles to survive in a terrifying, totalitarian society."

Rotten Tomatoes critic score (Season 2): 91%

What critics said: "The colors on the show's palette now include alternating resignation, rage, supplication and subversion; Elisabeth Moss continues to excel, but glimpses of the world beyond her have grown yet more intriguing." — Daniel D'Addario, Time

Season 2 premiered on Hulu in April.



See the rest of the story at Business Insider

'Ralph Breaks the Internet' edges out 'The Grinch' to win the weekend box office for a 3rd straight time

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ralph breaks the internet disney

  • Disney's "Ralph Breaks the Internet" wins the weekend box office for a third straight time.
  • Meanwhile, "Aquaman" had the biggest opening ever for a Warner Bros. movie in China.

With no major new releases in theaters, holdovers "Ralph Breaks the Internet" and "The Grinch" faced off in a very sleepy weekend at the domestic box office. 

In a tight race, "Ralph Breaks the Internet" edged past "The Grinch" with an estimated $16.1 million over the $15.1 million take for "The Grinch." This marks the third-straight weekend that the Disney title is at the top (with a global total to date of $258 million).

The figures are by no means large, but these titles have been in theaters for weeks, attracting repeat views and families looking to do something with their kids on the weekend. This is the first time in the history of the box office that two animated movies have faced off for gold and silver at the domestic box office for two straight weekends. Last weekend, "Ralph Breaks the Internet" also beat out "The Grinch."

aquaman warner brosRead more: "Avengers: Endgame" will be released in April and that's a smart move by Disney

Most of the studios are gearing up to take your money in the coming weeks with Sony's "Spider-Man: Into the Spider-Verse" opening this weekend, Disney's "Mary Poppins Returns" coming December 19, Paramount's "Bumblebee" coming December 21, and Warner Bros.'s "Aquaman" coming to the US December 21. Aquaman comes with big expectations as it just had the biggest opening ever for Warner Bros. in China this weekend. 

With this slate of titles all receiving positive reactions from critics, it could be the final push needed for the domestic 2018 box office to have a record-breaking year-end total. 

SEE ALSO: "Avengers: Endgame" directors on dealing with sky-high expectations, and which characters they want to enter the Marvel Cinematic Universe

Join the conversation about this story »

NOW WATCH: The inside story behind the Marvel movie you were never supposed to see

Forget about 'Fortnite' — the new 'Call of Duty' makes 6 brilliant changes to the Battle Royale formula

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Call of Duty: Black Ops 4 (Blackout)

For the first time in years, the new "Call of Duty" has something truly new: a Battle Royale mode, along the lines of "Fortnite" and "PlayerUnknown's Battlegrounds."

It's still got traditional multiplayer modes like Control and Deathmatch, and the fan-favorite "Zombies" mode, but the big addition in "Call of Duty: Black Ops 4" is the Battle Royale mode: Blackout.

In a surprising twist, the "Call of Duty" version of the insanely popular Battle Royale game type is a fresh, innovative take on Battle Royale— rather than the copycat mode that many were expecting. It's so good, in fact, that "Fortnite" and the rest of the Battle Royale competition could take a few cues from Blackout. 

SEE ALSO: The new 'Call of Duty' has a surprisingly fantastic Battle Royale mode aimed directly at 'Fortnite'

1. The Blackout map is still huge, but it's small enough to easily traverse the entire thing in a match.

The vast stretches of open world you'll find in games like "Fortnite" and "PlayerUnknown's Battlegrounds" ("PUBG") don't really exist in the "Call of Duty" Blackout mode.

Instead, it's pretty easy to run from major area to major area while stopping on the way for supplies in various abandoned houses and gas stations. 

Blackout's one map is a collage of major "Call of Duty" multiplayer maps, all stitched together:

Call of Duty: Black Ops 4 (Blackout)

The speed at which you can run from one area to the other means less time spent running in terror in the wide open, hoping against the odds that no one's spotted you through the lens of a sniper rifle.



2. The vehicles, especially the ATV, are far better and easier to drive than in any other Battle Royale game.

There are two main land-based vehicles in "Blackout": the ATV seen above, and a large-ish flatbed truck. Both are delightful in their own ways.

The ATV is incredibly fast and versatile. Sure, you're out in the open, but you're going so fast (and able to hop off just as quickly) that the risk is well worth the reward. And if you're playing in duos? Your buddy can hop on the back and fire at fools while careening over yet another hill.

In the case of the truck, it's like driving a mobile bunker. Pull up to a house, hop out of the driver's seat and into the flatbed: Voila! Instant cover! 

In both cases, vehicles are able to traverse vast swaths of the map. No gas required (like "PUBG") and no wonky driving physics (also like "PUBG"); no friend required to push the shopping cart (like "Fortnite").



3. The "Quick Equip" function is a game changer for Battle Royale on consoles.

One of the worst things about "Fortnite" is how needlessly complicated its controls are. Just swapping between weapons is needlessly complex, to say nothing of learning how to drop items and build.

Blackout smartly streamlines those systems into a simple "Quick Equip" menu.

At any time, simply tap up on the d-pad and you'll see a quick and easy way to access your entire inventory. From here, you can quickly add attachments to weapons, switch consumable items out for other consumable items, and use perks (I'll get those in a moment). 

And, given that we're talking about a Battle Royale game, inventory rapidly expands throughout each match — thus, having the Quick Equip function is a real game changer. You don't have to be a pro to quickly swap grenade types! Hooray!



See the rest of the story at Business Insider

The 10 highest-paid YouTubers of 2018 include the Paul brothers and a 7-year-old toy reviewer — here's the full list (GOOG, GOOGL)

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jake paul logan paul

  • Forbes recently released its list of the highest-paid YouTube stars of 2018, based on data and interviews with industry insiders.
  • The list is exclusively male, and half of the top-earning YouTubers share a focus on video games.
  • Collectively, the 10 top-earning YouTubers take home more than $180 million a year.

YouTube's impact on pop culture can't be ignored — the platform's top stars become the world's premier influencers, coveted by media outlets and advertisers for their ability to reach tens of millions of followers on a daily basis.

As influencers become more valuable, many popular YouTubers have been able to turn their personal brands into million-dollar businesses. While the formula for YouTube success varies between channels, the most successful YouTubers have been able to find new sources of income beyond the ad revenue on their videos. For some, that means personal clothing lines and TV appearances, while others have capitalized on their success with sold-out live tours and custom toy brands.

Forbes recently released its list of the highest-paid YouTubers, based on their earnings from June 1, 2017, to June 1, 2018.

Here's how they rank:

SEE ALSO: A 7-year-old boy is making $22 million a year on YouTube reviewing toys

NOW READ: PewDiePie will lose his crown as YouTube's biggest star, thanks to India's obsession with Bollywood

10. Logan Paul — $14.5 million

Vlogger Logan Paul was YouTube's fourth-highest earner last year. But his personal brand took a tumble after he uploaded a video of a dead body he found in Japan's Aokigahara forest, a location that is notorious for suicides.

As a result, YouTube removed Paul from the Google Preferred program, impacting his ad revenue. However, his channel continued to rack up subscribers, and he continues to earn income from his personal merchandise and celebrity appearances. Despite the scandal in Japan, Paul was able to increase his earnings by $2 million in the course of a year.

One of Paul's most watched stunts this year was a pay-per-view boxing match against British YouTuber KSI held in London. The fight ended in a draw, and the internet stars are planning a rematch for next year.



9. PewDiePie — $15.5 million

In past years, Felix "PewDiePie" Kjellberg was, without question, the world's most successful YouTuber.

But recent scandals accusing the video-game commenter of racism and anti-Semitism have led to a slight decline in his sponsorships. Still, like Logan Paul, PewDiePie managed to increase his overall earnings by about $3.5 million between June 2017 and June 2018.

PewDiePie still has the most subscribers of any single account on YouTube with more than 73 million, but will likely be overtaken by Bollywood YouTube channel T-Series in early 2019.



8. Jacksepticeye — $16 million

Irish video-game streamer Sean "Jacksepticeye" McLoughlin was one of the first YouTubers to be a part of PewDiePie's Disney-sponsored Revelmode network, earning him a giant following.

While Disney eventually dumped Revelmode, McLoughlin was eventually signed to create original programming for Disney XD, a TV channel marketed toward children and teens. McLoughlin also serves as a host and stage personality for a number of live events and tours in Europe and North America.



See the rest of the story at Business Insider

Artists are slamming the creators of ‘Fortnite’ for allegedly making money off of stolen dances, and one rapper says he plans to sue

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Scrubs Fortnite

  • Rapper 2 Milly said he will sue the creators of "Fortnite" for allegedly copying his dance the "Milly Rock" and selling it in the game.
  • While 2 Milly has been the most vocal about the similarities of a "Fortnite" dance to existing work, several artists have accused the game's creators of taking their dances without permission or pay.
  • "Fortnite: Battle Royale" is the world's most popular game, making more than $200 million a month selling emotes and other cosmetic items for use in game.

Brooklyn rapper 2 Milly plans to sue "Fortnite" creator Epic Games for allegedly copying and profiting off of a dance he created, the "Milly Rock." 

2 Milly has been vocal about his distaste for the game's monetization of popular dances in interviews with Insider and CBS News. The "Milly Rock" dance originally arose in 2014 from the video for 2 Milly's song of the same name, "Milly Rock."

"Fortnite" added a dancing emote called "Swipe It" to the game in July 2018 that appears to be clearly inspired by the Milly Rock. For a time, players could unlock the dance through playing or by paying cash to level up the game's Season 5 Battle Pass, but Swipe It can no longer be acquired in-game. Players who unlocked it before can still use it though.

"Fortnite: Battle Royale" is the world's most popular game and has a massive audience that most artists can only dream of. While the game is free-to-play, the majority of its earnings come from the sale of emotes and other cosmetic items in-game. The game is currently generating more than $200 million a month in revenue and those emotes are available to more than 200 million registered players around the world, with no mention of the artists who inspired them.


Read more:Forget about paying to get better at 'Fortnite' — some kids are paying for 'Fortnite' dance lessons


2 Milly isn't the only artist claiming that the game turned their original dance into emotes for purchase in "Fortnite" without permission or pay. Rapper BlocBoy JB criticized the use of his "Shoot" dance in "Fortnite" and actor Donald Faison claimed that "Fortnite" lifted a dance he performed for the TV show "Scrubs" as the game's default dance.

On Twitter, Chance the Rapper also suggested that Epic Games should find a way to compensate the creators behind the dances.

2 Milly's case isn't the only pending lawsuit Piece Bainbridge is bringing against Epic Games. The firm also claims that Epic used the likeness of former NFL player Len "Skip" Hamilton to create the character Cole Train for the Gears of War video game series. Pierce Bainbridge partner David L. Hecht claims that in both cases, Epic Games "misappropriated the likeness of African-American talent."

Experts have been skeptical of whether artists can claim ownership over a dance, compared to the clear copyright laws that protect music and song lyrics, but it seems that won't stop 2 Milly from pursuing his day in court.

SEE ALSO: Forget about paying to get better at 'Fortnite' — some kids are paying for 'Fortnite' dance lessons

SEE ALSO: How big is 'Fortnite'? With more than 200 million players, it's now equal to nearly two-thirds the US population

Join the conversation about this story »

NOW WATCH: Here's why virtual reality still hasn't taken off, despite being around for nearly 2 decades

Here's how battling other players in Pokémon Go will work

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pokemon go trainer battles

  • After two and a half years, Pokémon Go players will finally get the ability to challenge other players to Pokémon battles. 
  • The update will literally change the game: It introduces a revamped battle system that lets Pokémon learn a third attack, introducing a whole new layer of strategy. 
  • The fights themselves will let trainers take a team of three Pokémon into battle, with otherwise hard-to-find items as a possible prize for the victor.
  • To start a battle, you'll generally need to be close enough to your would-be opponent to scan a QR code on their phone — a mechanic designed to encourage real-world interaction.
  • Here's how it all works.

Last week, developer Niantic teased that Pokémon Go players will soon be able to battle their fellow Pokémon trainers — a feature that's been in hot demand since the game first launched in the summer of 2016. 

On Tuesday, Niantic announced its first feature, including the key detail that trainers will take teams of three Pokémon into battle with them.

It's not immediately clear when, exactly, this feature will start rolling out, though Niantic says that it's slated for launch before the end of the year. In the past, it's rarely taken Niantic long after the announcement to begin the rollout of new features, though it often brings the new features to high-level players first, before fully rolling out the changes.

What is clear is that the addition of player-versus-player (PvP) battles is slated to completely change the game. And I mean that literally: Among many other things, the trainer battle update will add the ability for your Pokémon to learn a third attack, beyond the two that they already know. The game's battle system itself is getting tweaked slightly, such that you're rewarded for tapping rhythmically to charge up certain attacks in combat.

Much of it builds on the game's new social features, which were introduced a few months ago alongside the also-much-requested Pokémon trading feature. While you can battle strangers, there are a few advantages to fighting your friends. 

Here's how Pokémon Go trainer battles will work:

SEE ALSO: This is how Pokémon trading works in Pokémon Go

The first thing you gotta know is that Pokémon Go battling is sorted into leagues. When you challenge another trainer, you decide ahead of time which league's rules you'll fight under.



Different leagues have different caps on the strength of the Pokémon you can use to battle. The highest-level league, the Master League, takes off (almost) all the limits: You can use any Pokémon, at any level, including so-called Legendaries.

The one caveat are that you can't use Ditto or Shedinja, two weird cases in the larger Pokémon canon, in any kind of player-versus-player battles, including Master League. 



If you want to battle another trainer, you'll use your phone's camera to scan their unique QR code. You'll only be able to battle remotely with your Ultra Friends and Best Friends, as a perk for IRL besties.



See the rest of the story at Business Insider

'Cyberpunk 2077' may finally release in 2019 — here's why it's one of the most anticipated video games in the world

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Cyberpunk 2077

  • CD Projekt Red, the game developer behind the acclaimed "Witcher" series, has been working on its next video game, called "Cyberpunk 2077."
  • CD Projekt Red announced "Cyberpunk 2077" all the way back in 2012, but the company's Turkish publisher says it will be ready in 2019.
  • At Microsoft's E3 press conference in June, fans finally got a first look at actual gameplay from "Cyberpunk 2077." The footage hit Twitch and YouTube two months later to much fanfare.
  • We've broken down the highlights from the "Cyberpunk 2077" reveal to give you an idea of what to expect from one of the most anticipated video games.

SEE ALSO: 'Hollow Knight' is the best video game I've played in years — and it's a total steal right now at just $10

In Cyberpunk 2077, you play as V, an urban mercenary and cyberpunk who takes on dangerous jobs for money.



You create your own version of V: You can choose to be male or female, which affects who you can romance in the game. Many non-playable characters you'll meet are bisexual, but not all of them are.



You can also choose your haircut, tattoos, and put points into various attributes like Strength, Constitution, Intelligence, Reflexes, Tech, and something called "Cool."



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This guy followed 'Red Dead Redemption 2' characters for a full day and discovered just how detailed the game really is

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red dead redemption 2

"Red Dead Redemption 2," out now for PlayStation 4 and Xbox One, is one of the most detailed video games ever developed.

Just how detailed is the game exactly?

While there are tons of activities and storylines to explore in "Red Dead Redemption 2," Joe from the YouTube gaming channel DefendTheHouse recently decided to spend a full day in the game just following around a handful of non-playable characters, or NPCs, and nothing more.

The results are fascinating. These characters hardly play a role in the game, yet they still have unique schedules and characteristics.

Take a look at what happens when you follow random people around in "Red Dead Redemption 2" all day:

SEE ALSO: The 7 most incredible things I've seen in 'Red Dead Redemption 2,' the huge new blockbuster game from the makers of 'Grand Theft Auto'

Here's our first NPC. Let's call him Shepherd. Around 8 a.m., Shepherd heads off to work.



He tends to sheep at the farm between 8:30 a.m. and noon.



Around 12:30 p.m., Shepherd moves bags of feed to the farm for the pigs, sheep, and goats.



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'Super Smash Bros. Ultimate' brings more than 70 characters to the Nintendo Switch — here they all are (NTDOY)

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Super Smash Bros Ultimate Mural

When Nintendo announced "Super Smash Bros. Ultimate" earlier this year, producer Masahiro Sakurai confirmed that every character from the prior four games in the franchise would be returning for the series' first entry on the Nintendo Switch.

As a result, "Super Smash Bros. Ultimate" has one of the largest rosters of any fighting game ever made, bringing back more than 60 returning characters, and adding 12 fresh new faces. That's 74 playable characters from across video game history, right out of the box, plus one more coming as a download in early 2019. 

If that's not enough, Nintendo recently confirmed that at least five more fighters will be added to "Super Smash Bros. Ultimate" through February 2020.

Those who have played prior "Smash" games may recognize that certain characters have similar movesets — like Pit and his evil counterpart, Dark Pit. Nintendo has started calling the copy characters "echo fighters," but for the sake of this list, they'll be counted as individuals. Similarly, the Pokémon trainer controls three different playable Pokémon, and there are three Mii fighters with different fighting styles, so we'll count them all individually as well.

Here's every single one of the "Super Smash Bros. Ultimate" characters, plus the game in which they debuted:

SEE ALSO: The major improvements to online play in 'Super Smash Bros. Ultimate' might be worth the price of the Nintendo Switch Online subscription

1. Mario - "Donkey Kong" (1981)



2. Donkey Kong - "Donkey Kong" (1981)



3. Link - "The Legend of Zelda" (1986)



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Dick Cheney biopic 'Vice' is a wicked satire that messes with the audience and features an outstanding Christian Bale performance

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vice annapurna pictures

  • "Vice" is an unconventional biopic that's one part a look at the life of former Vice President Dick Cheney, and one part a megaphone for director Adam McKay to call out all the things he dislikes about Cheney's time in office.
  • If you like all the tricks McKay used in his last movie, "The Big Short," get ready for a lot more of that.

 

Adam McKay used a unique mix of dark comedy, cameos, and breaking the fourth wall to retell how the housing bubble popped with “The Big Short” (which earned him an Oscar for best adapted screenplay) — and he turned that style up to 11 to tell the life story of former Vice President Dick Cheney.

If you’re going into “Vice” (in theaters December 25) expecting just a telling of Cheney’s life, stay home. This isn’t so much a biopic as it is an angry director using the movie to air out all of his issues with Cheney, the George W. Bush administration, and the system as a whole for allowing the US to go into Iraq to chase down fictitious “weapons of mass destruction.”


The big BUT here is that this is Adam McKay, the guy behind some of the best Will Ferrell movies, like “Anchorman: The Legend of Ron Burgundy,” “Talladega Nights: The Ballad of Ricky Bobby,” and “Step Brothers.” So he also knows how to entertain the heck out of the audience. 

McKay's first trick is the unbelievable casting of Christian Bale as Cheney. After gaining some weight, and the makeup team going to work on him, Bale looks so much like Cheney it’s frightening (he gives one of the best performances of the year). Then McKay surrounds Bale with a fantastic supporting cast, including Amy Adams as Cheney’s wife, Lynne, Steve Carell as Cheney’s mentor, Donald Rumsfeld, and Sam Rockwell as a spot-on George W. Bush. And lastly it’s not so much McKay’s writing that’s the clincher but the work of his editor Hank Corwin.

vice 2 annapurnaThe veteran cutter has done everything from Oliver Stone’s “Natural Born Killers” and “Nixon,” to Terrence Malick’s “The New World” and “The Tree of Life,” and his style is prevalent here (Corwin also edited “The Big Short”). “Vice” feels like a Stone movie at times, as scenes can jolt from a flashback, to a different scene, then back to the scene we were just in at any moment.

It’s a challenge for the audience to keep up, but that's part of the point. The entire movie messes with the audience as much as it wickedly satirizes the real-life characters it's portraying. McKay isn’t leading you into the dark mind of Cheney; he is sprinting through it and hoping you can keep up.

As the movie shows, Cheney’s early life wasn’t much of an indication of the man he would become. Portrayed as a drunk with no ambition, it’s Lynne who turns him around. This leads him to Washington D.C. and to the crude tutelage of Rumsfeld, who is part of the Nixon administration. In that space, Cheney sees his calling as the power behind the throne. Decades later, and rebounding after a couple of heart attacks (Cheney's weak heart is a great comedic element used throughout the movie), Cheney finally gets his big shot when George W. Bush asks him to be his running mate. The Bush/Cheney ticket is capped by a perfectly edited sequence of Cheney luring Bush into his conditions for taking the job (basically having more power than any VP before him) by intercutting scenes of Cheney patiently fly fishing, enticing the fish (Bush) with his shiny bait.

vice annapurna

McKay shows the ruthless side of Cheney once the tragic events of September 11, 2001 happen. Taking over the War Room on that faithful day instead of Bush, the movie depicts Cheney as someone who has finally found a way to be above even the government. It shows a shrewd DC player who finds an opportunity even in America's darkest moment.

Read more: Tap dancing, lies, and handguns: Inside the new Roger Ailes documentary that is both fascinating and terrifying

Though through it all, McKay also portrays Cheney as a devoted family man, who will even set aside the party’s views on homosexuality because his daughter, Mary (Alison Pill), is gay. But that’s really the only time McKay is willing to give Cheney a break. This is a movie that is unapologetic about how it portrays its lead, who Bale plays with a monotone feel that’s darkly comedic.

There are moments you are going to get frustrated, maybe even hate “Vice” for how it will mess with your patience (there’s even a moment in the middle of the movie when McKay playfully acts like the movie is over, with end credits appearing). But that’s what I found so enjoyable about watching it.

In an era when most movies are test-screened to death and greenlit mainly because the premise has been done so many times that it’s proven to make money, McKay gives us a movie (Annapurna Pictures financed and released it) that seems to defy all of that by letting the passion for unique storytelling rule.

So buy the ticket and take the ride. It’s not a bad thing to be challenged at the multiplex sometimes.

 

SEE ALSO: "Avengers: Endgame" directors on dealing with sky-high expectations, and which characters they want to enter the Marvel Cinematic Universe

Join the conversation about this story »

NOW WATCH: The inside story behind the Marvel movie you were never supposed to see

'Avengers: Endgame' director wants a specific take on Doctor Doom in the Marvel Cinematic Universe, but the Disney-Fox deal could complicate it

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  • Joe Russo, co-director of "Avengers: Endgame," said that he wants to see "Fargo" and "Legion" creator Noah Hawley's take on Doctor Doom in the Marvel Cinematic Universe.
  • Hawley is developing a Doctor Doom movie for Fox, but the Disney-Fox merger could disrupt that.

 

Joe and Anthony Russo, the directors of April's "Avengers: Endgame," have introduced some of the Marvel Cinematic Universe's most popular characters, including Black Panther and Spider-Man. But as this era of the MCU faces a conclusion with "Endgame," even more characters will have to carry the franchise into the future.

While talking to Business Insider last week, Joe said that he wanted to see Fantastic Four villain Doctor Doom in the MCU, specifically "Fargo" and "Legion" creator Noah Hawley's take.

READ MORE: 'Avengers: Endgame' directors on dealing with sky-high expectations, and which characters they want to enter the Marvel Cinematic Universe

"I'd love to see Noah's interpretation of that character," Joe said. "Anything that Noah does."

Hawley is developing a solo Doctor Doom movie for Fox, but Hawley told Business Insider in June that there was "some uncertainty" about the movie's future because of the Disney-Fox merger.

"I think the question now revolves around the merger of Fox and Disney and whether that happens, and what would happen to all those Marvel projects once it does," Hawley said. "There is some uncertainty there. I think the film studio [Fox] would like to move quickly and make the movie, that's my hope. Now we're just talking about how and when we are going to do that."

Since then, Disney acquired Fox for $71.3 billion, and the deal is expected to close in early 2019. Once it closes, Disney will own Fox's Marvel assets, including the X-Men, Deadpool, Fantastic Four, and Doctor Doom. It's unknown how or when those characters would be introduced in the MCU, but the merger could complicate Hawley's movie. 

READ MORE: The 'Avengers: Endgame' directors think the Oscars are disconnected from audiences, and need a 'change in perspective'

Joe said that the Russos have talked about Hawley's Doctor Doom movie "in passing," but added, "Who knows what's going to happen with everything with the Disney acquisition."

The Russos are developing a drama series for FX with Hawley called "The Mastermind," and said they are "in the process of working on the script right now."

"It's loosely based on true events about a criminal in South Africa who built an international crime syndicate using the internet," Joe said.

SEE ALSO: 'Avengers: Endgame' director says he doesn't let expectations distract him: 'We can't predict if people are going to like it'

Join the conversation about this story »

NOW WATCH: The inside story behind the Marvel movie you were never supposed to see

'YouTube Rewind 2018' is now the second-most disliked video in YouTube history — here's what's going on (GOOG, GOOGL)

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Youtube rewind 2018

  • YouTube last week released its annual "Rewind" video, which features more than 100 YouTube stars and celebrities.
  • Appearances included Will Smith, Marques Brownlee, Tyler "Ninja" Blevins, John Oliver, and many more.
  • In the course of five days, YouTube Rewind 2018 has become the second-most disliked video in YouTube history. As of Monday morning, it had over 94 million total views but over 7 million dislikes.
  • People are criticizing the video for not including many of YouTube's biggest and most influential stars, likely because many of them experienced some form of controversy in 2018.

Last Thursday, YouTube released its annual "Rewind" video, which featured more than 100 YouTube stars and celebrities.

But in the course of five days, "YouTube Rewind 2018" has become the second-most disliked video in YouTube history.

It's the fastest video to climb the list of "most dislikes on YouTube." The only video that has more dislikes is Justin Bieber's "Baby," but that video had eight years to accrue dislikes.

So, why are people so upset about Rewind 2018?

It all boils down to the video's intended audience

People expect YouTube's Rewind videos to be an homage to creators, but given the absence of so many "controversial" YouTube stars, the video appears to be focused on keeping advertisers happy.

That's the only possible explanation for the absence of YouTube's most popular creators, like Felix "Pewdiepie" Kjellberg, Shane Dawson, David Dobrik, and so many others.

Pewdiepie's own response to YouTube Rewind 2018, which already has 14 million views, is actually the first result you get when you search "YouTube Rewind 2018" on YouTube.

youtube rewind 2018 pewdiepie

The Paul brothers, in particular, were notable absentees. Logan Paul is one of YouTube's most popular faces, but he got himself in hot water for filming a suicide victim in Japan earlier this year. Logan's little brother Jake is even more popular, but the live boxing match between Jake Paul and his YouTube rival KSI wasn't exactly a shining moment for the site's reputation — even if it brought in nearly 1 million live viewers to YouTube at the time.

As The Verge's Julia Alexander put so well, "[YouTube Rewind 2018] feels disingenuous, like YouTube is hiding its uglier side under a carpet while showing guests around."

"YouTube Rewind 2018" shows there is a clear schism between the expectations and reality of YouTube. Viewers and the community at large expected to see all of the people who made their names on YouTube this year, for better or worse. But YouTube only wants to share the people and parts of the site it feels comfortable sharing. That's why Will Smith kicks off the video, even though The Fresh Prince has a fraction of the subscribers that Pewdiepie has.

All that said, not everyone hates YouTube Rewind 2018. The video still has over 2 million likes, and features more than 135 YouTube stars and celebrities from around the world who were filmed in four different locales: Los Angeles, London, Seoul, and Rio De Janeiro. If you're interested in seeing all of the people who did make the video, we spotted every single person so you don't have to.

SEE ALSO: These were the top YouTube videos of 2018, according to Google

1. Will Smith — actor and rapper



2. Marques Brownlee — tech reviewer



3. ItsFunneh — gaming videos



See the rest of the story at Business Insider

There's a crucially important mode in the new 'Smash Bros' for unlocking characters that's really easy to miss — here's how to find it

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Super Smash Bros. Ultimate

  • Nintendo just launched the latest entry in its long-running, beloved "Super Smash Bros." franchise.
  • The Nintendo Switch game has an astonishing 74 playable characters — the vast majority of which must be unlocked, one by one.
  • Unlocking characters requires beating them in a fight, and they're surprisingly tough.
  • There's a tremendously useful way to rematch new characters if you lose that first battle — and you will lose a few of those first battles.


"Super Smash Bros. Ultimate" is the biggest Nintendo game of the year, and it's available as of this past Friday on the Nintendo Switch. 

It's the biggest version of an already massive game franchise — there are over 70 playable characters in the new "Super Smash Bros." Crazier still: The game starts you with just eight of those dozens of characters. The rest require unlocking through various means — playing through Classic Mode, for instance — always resulting in a head-to-head battle. If you win that battle, the new character is yours to play; but if you lose, they disappear back into the shadows.

Super Smash Bros Ultimate

It can be tremendously frustrating when the one character you've been waiting to play as trounces you in that battle, which happens with surprising regularity. As someone who spent the past weekend unlocking dozens of characters in the new "Smash Bros.," I wish I'd known sooner about a tiny little side mode that allows players to re-match potential new characters.

Here's how to find it:

SEE ALSO: We found a trick that unlocks every character in 'Super Smash Bros. Ultimate' in just a few hours. Here's how to get your favorites as fast as possible.

To find the new mode, you have to dig into the menu system a bit:

No matter where how you unlocked a character, they'll all show up in the same place if you've lost the subsequent fight with said character: an area called the "Challenger's Approach." 

Notably, that mode doesn't actually show up in the main menu of the game — it's somewhat hidden away. The first step to finding it is digging into the "Games & More" menu.

 



The mode is called "Challenger's Approach":

The "Games & More" section is where you'll find the "Classic Mode" — a linear progression through 10 fights that stands in for a traditional campaign mode. Each fight is successively more difficult, culminating in a boss fight.

It's also where you'll find the Training mode, which is exactly what it sounds like, and "Mob Smash" — custom fights that pit you against a variety of different-sized groups of enemies. 

Most importantly, though, it's where you'll find the "Challenger's Approach" section. See it above? You're forgiven if you don't, even though it's highlighted: It's in the lower right corner, and it only appears in this menu if you've got unlocked characters waiting for a rematch.



Since this is a rematch, you get to choose which character you want to fight as:

The "Challenger's Approach" section starts off just like any other mode: With players choosing their character from the game's massive roster.

It's incredibly nice that "Super Smash Bros. Ultimate" allows you to choose whichever character you'd like to use to fight the rematch. Maybe you encountered the Inkling above while playing through the game as Mario in Classic Mode, and maybe you're terrible with Mario? Being able to rematch the Inkling with another character is hugely helpful.



See the rest of the story at Business Insider

A 'Sonic the Hedgehog' movie is on the way, but fans think his new design looks awful

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Sonic the Hedgehog movie poster

  • A feature-length "Sonic The Hedgehog" movie will hit theaters in 2019 and we just got our first taste of the fan-favorite character's new look in the film
  • A motion poster teases a much more human-looking Sonic than what is usually seen in the video games, with visible fur and more defined arms and legs.
  • Social media response to the the teaser has ranged from shock to horror, with many fans calling for a return to a Sonic's classic cartoon origins.

A "Sonic The Hedgehog" movie is headed to theaters in November 2019 and Paramount Pictures has offered an early teaser showing Sonic's new big screen look for the first time.

Sonic is best known as the mascot of Sega, the Japanese video game developer that once served as Nintendo's primary competition with consoles like the Sega Genesis and Game Gear. While Sega hasn't released a new console in more than a decade, the "Sonic the Hedgehog" franchise has seen new games nearly every year since his debut in 1991. Through the years the character's popularity has led to multiple cartoon spin-offs and legions of dedicated fans creating their own Sonic art and original characters.

However, the movie doesn't appear to share any connection with the past Sonic games or cartoons. Instead, it brings Sonic into our everyday world as a CGI character, with a style the filmmakers are comparing to Seth MacFarlane's "Ted."

Super Smash Bros Ultimate Sonic

Sonic's design is a bit different from the games too; his fur is made of individual hairs, rather than the solid blue color usually seen in the games, and Sonic has a much more human looking physique, with defined arms and legs. The visual design looks similar to the live-action Pokémon seen in Warner Bros. "Pokémon: Detective Pikachu" trailer, which added skin and fur textures to the video game creatures.


Read more:The new 'Detective Pikachu' movie trailer features cute and creepy 'real-life' versions of Pokémon — here they all are


According to the film's synopsis, Sonic is on the run from the government and enlists the help of police officer Tom Wachowski, played by "Westworld" star James Marsden. Sonic is voiced by Ben Schwartz, best known for playing Jean Ralphio in "Parks & Recreation," while Sonic's nemesis Dr. Robotnik will be played by Jim Carrey.

Fans on social media don't seem too keen on Sonic's new movie design and there's already no shortage of memes making fun of the new look. Some have already begun proposing their own redesigns for the film too. 

Paramount's "Sonic The Hedgehog" is already in post-production and due out November 8, 2019, leaving a few months for changes to be made before the final cut.

SEE ALSO: The new 'Detective Pikachu' movie trailer features cute and creepy 'real-life' versions of Pokémon — here they all are

Join the conversation about this story »

NOW WATCH: Watch BMW's self-driving motorcycle accelerate, turn, and brake to a stop

'Aquaman' is the biggest movie in the world, and it hasn't even debuted in the US yet

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  • Warner Bros.' "Aquaman" debuted in China over the weekend two weeks before it premieres in the US, and made $94 million.
  • It was the highest-grossing movie in the world for the weekend, despite only opening in China, and already surpassed the entire gross of "Wonder Woman" there.
  • It reinforces how important international box office has become for Hollywood movies, especially China, which is expected to surpass the US as the world's biggest theatrical market in the next five years.

 

Warner Bros.' "Aquaman" received a rare early release in China over the weekend, two weeks before it's set to premiere in the US on December 21. The movie's Chinese debut set the bar high for its domestic opening, as it grossed $94 million to be the weekend's biggest movie in the world, and the biggest opening for Warner Bros. ever in China.

"Aquaman" has already grossed more than "Wonder Woman" did in its entire Chinese run, as it made just $90.5 million total, and is on track to surpass "Batman v Superman: Dawn of Justice," which scored $96 million. The movie is rolling out in over 40 more international markets this week, including the UK, Russia, Mexico, and Brazil, according to Box Office Mojo.

READ MORE: A new report says China will dethrone the US as the box-office leader in less than 5 years, and that's good news for The Rock and monster movies

The movie's dominance in China reinforces how important international box office has become for Hollywood movies. China is even expected to dethrone the US as the world's biggest theatrical market by 2022, according to an Ampere Analysis report released last month.

Warner Bros. found success in China with other movies this year, like "Rampage" and "The Meg," which both earned more in China than in the US and helped ensure that they weren't box-office failures. "Aquaman" features similar qualities as those movies that appealed to Chinese audiences. As Exhibitor Relations tweeted on Saturday, "Monsters and mayhem—just the sort of movie that slays in China."

"Aquaman" is projected to earn $65 million when it opens in the US. That would make it the lowest opening for any of the DC Extended Universe movies. But buzz could increase that prediction over the next two weeks, and its international box office is already an impressive feat for Warner Bros.

SEE ALSO: 'Avengers: Endgame' directors on dealing with sky-high expectations, and which characters they want to enter the Marvel Cinematic Universe

Join the conversation about this story »

NOW WATCH: The inside story behind the Marvel movie you were never supposed to see

After losing 99% of its value, MoviePass' parent company is getting ready to ask shareholders to support its CEO and approve his pay (HMNY)

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ted farnsworth mitch lowe

  • Helios and Matheson, the parent company of MoviePass, has scheduled another shareholder meeting.
  • Unlike a meeting it canceled last month, this is its standard annual gathering of shareholders, where investors will get to vote on its director nominees and what it pays executives.
  • Even those proposals could prove controversial, considering how much the company's stock has declined this year — as much as 99% from the start of the year.

MoviePass' parent company has once again scheduled a shareholder meeting. 

But this time it won't be asking for investors to give it permission to reverse split its stock. 

Helios and Matheson Analytics, which bought MoviePass in mid-2017, on Monday notified shareholders that it will be holding its annual meeting on December 27. The company is asking investors to vote on its directors, approve its chosen auditor, and weigh in on its executives' compensation. 

"Your vote is important. Whether or not you plan to attend the annual meeting, please cast your vote as promptly as possible," Stuart Benson, Helios and Matheson's chief financial officer, said in a letter to shareholders. 

The meeting announcement follows a tumultuous year for the company and an abortive attempt by it to hold a separate meeting this fall to approve what would have been its second reverse stock split this year. The company originally scheduled that meeting to be held in mid-October before delaying ittwice and ultimately canceling it in the face of widespread shareholder opposition to the plan. 

Read more:Investors seem to be balking at MoviePass' parents' plans to reverse split its stock again — and for good reason

It had hoped to use the reverse split to boost its share price, which has been mired at about $0.02 for months now. The company faces imminent delisting from the Nasdaq for failing to meet its listing standards. That could make it harder for investors to buy and sell shares and for the company to raise more funds.

It will be a standard meeting, but it still could draw sparks

The upcoming meeting, by contrast, has a much more standard agenda, although it could prove every bit as controversial, given the company's stock performance over the last year. Helios and Matheson's stock price has fallen more than 99% this year. 

The first thing shareholders will vote on is Helios and Matheson's five director candidates. Four of those candidates — company CEO Ted Farnsworth; Muralikrishna Gadiyaram, who founded the company's former Indian parent entity, Helios and Matheson Information Technology; management consultant Prathap Singh; and Gavriel Ralbag, the managing director of Gold Edge Capital — have served on its board since 2016. Joseph J. Fried, an attorney who runs his own law firm, is the only new director nominee. 

Farnsworth and Gadiyaram in particular could draw opposition. Farnsworth has served as Helios and Matheson's CEO since January 2017 and spearheaded both its acquisition of MoviePass and its decision to slash the price of MoviePass' subscription service to $10 a month. That moved caused Helios and Matheson to burn through $321 million in just the first nine months of this year, an amount it replenished largely through issuing and selling billions of new shares of its stock

The company has revised its offering multiple times this year to try to reduce its cash burn.

Gadiyaram, meanwhile, was arrested in India on suspicion of stiffing a creditor and has been accused of fraud there, as Business Insider reported

Helios and Matheson encouraged shareholders to vote for all five of its nominees.

"Mr. Farnsworth’s extensive business experience ... led us to conclude that he should serve as a director," it said in a regulatory filing detailing the upcoming meeting and proposals on which investors will vote.

"Mr. Gadiyaram's deep experience in the information technology and data analytics sector," it continued, "gives him an exceptional understanding of our businesses and led us to believe that he should serve as a director.

The company nominally paid its CEO $8.9 million last year

Shareholders will also get their "say on pay" — an advisory up-or-down vote on executives' compensation. There too, they could express their ire, particularly in regard to Farnsworth's pay.

Helios and Matheson gave its CEO a total pay package of $8.9 million last year. That included $225,000 in salary, $1.35 million in cash bonuses, stock awards worth $7.25 million at the time they were granted, and $76,050 in housing expenses.

The company hasn't yet awarded the shares underlying the stock award to Farnsworth, because they have to be approved by shareholders first. But those shares are now worth just $49.50, thanks to the dramatic decline in the company's stock price. 

Helios and Matheson paid Benson, its CFO, $235,500, including $200,000 in base salary and a $35,500 bonus. It gave Parthasarathy Krishnan, its former chief innovation officer, $2.9 million in total pay last year, $2.7 million of which came in the form of a share award.

The date of the company's annual meeting is unusually late. Public companies typically hold them soon after releasing their annual reports, which Helios and Matheson published in April. And last year, the company held its annual meeting on October 27.

However, the company has held a series of special shareholder meetings this year to authorize the issuance of new shares and to reverse split its stock. 

SEE ALSO: MoviePass' parent company has boosted its share count by an unbelievable 80,000% since July — but it's run out of room to issue new stock

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'Power' star and executive producer 50 Cent explained why he committed to Starz: It lets him be as graphic as he wants

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  • Curtis "50 Cent" Jackson signed an exclusive, multiseries deal with premium cable network Starz this year.
  • Jackson explained at Business Insider's recent Ignition conference that he's sticking with Starz because he has the freedom to develop graphic content.
  • Starz CEO Chris Albrecht added that Starz wasn't just looking at one show with the deal, but a brand.

 

Curtis "50 Cent" Jackson is sticking with Starz and the "Power" universe for a while longer. Jackson signed an exclusive, multiseries deal with Starz this year to develop content for the premium cable network, worth up to $150 million, according to Variety.

During Business Insider's Ignition conference last week, Jackson explained that he's committed to Starz because it allows for more freedom to develop graphic content, and "Power" is like making "ten R-rated feature films."

"Each episode is connected, but it's an R-rated quality," Jackson said. 

READ MORE: Starz has 3 'Power' spin-offs in development, including a prequel TV series starring 50 Cent

Jackson used his 2003 song, "Candy Shop," to explain why he chose to stay with Starz. He said he thought "Candy Shop" was graphic at the time it was released, but that musicians now are being much more explicit in their lyrics. He said he's had to adjust to the changing climate and felt that Starz was the place he could be as graphic as he wanted to be, and needed to be to stay relevant.

Jackson said when it came time to negotiate his deal, Starz "just wanted to give" him the money because he had proven himself with "Power."

Starz CEO Chris Albrecht added that an "authentic point of view" is essential to a premium network. 

"There's nobody more authentic or with a stronger point of view than Curtis," Albrecht said. "So when it came time to make this deal, we weren't looking at one show, we were looking at a brand. We were saying 'part of the Starz brand is going to be Curtis.'"

Among the shows Jackson is developing for Starz is a "Power" prequel starring his character, Kanan, and "Black Mafia Family," about the 1980s drug organization founded by Demetrius "Big Meech" Flenory.

Watch the full interview with Jackson and Albrecht below:

 

SEE ALSO: 'Avengers: Endgame' director wants a specific take on Doctor Doom in the Marvel Cinematic Universe, but the Disney-Fox deal could complicate it

Join the conversation about this story »

NOW WATCH: The inside story behind the Marvel movie you were never supposed to see

Kids in China are trying every trick in the book to beat the facial recognition software that puts a mandatory time limit on popular video games

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Tencent Chinese identification

  • Chinese video game publisher Tencent recently implemented facial recognition software to verify the ages of the people playing its games in China.
  • The software uses a government database to verify a player's identity. Players are under the age of 18 are limited to playing two hours a day, while those under the age of 12 are limited to one hour a day.
  • Tencent reports that since the facial recognition process was implemented, underage users have tried multiple ways to beat the system, including using pictures of sleeping relatives and impersonating their grandparents while on the phone with customer service.

Young gamers in China are using just about every trick in the book to try to circumvent new age restrictions on China's most popular games. 

The country's biggest video game publisher, Tencent, recently started using facial recognition software to verify player identities and limit playtime for those under the age of 18. Tencent's age verification process uses an official government database to confirm player identities with their photo and personal information. Players are under the age of 18 are limited to playing just two hours a day, while those under the age of 12 are limited to one hour a day.

Tencent uses artificial intelligence and data collection to monitor player behavior, and the company claims it will eventually be able to detect when an underage user is playing using an adult's information.

Read more:Video game addiction has sparked a culture war in China — and it’s having huge repercussions for the world's biggest video game maker

After officially implementing the facial recognition software for its most popular game, "Honour of Kings," the company reported that about half of the accounts linked to underage players have successfully completed the process.

Of the accounts that didn't complete the process, 98% failed or declined the facial recognition test. Those who fail to complete the facial recognition are automatically limited to just one hour of play.

Tencent reported that young players have been using a number of methods to try to get around the verification process. Some attempted to use photos of sleeping relatives, while others tried to impersonate their grandparents while talking to Tencent's customer service. The company said that some kids had even convinced their parents or other adults they know into calling customer service to try to remove the age-based time limit.

In a statement following the rollout of the facial recognition software, Tencent said that attempts to circumvent the system made it more determined to successfully implement the technology. The company has previously said it intends to add age restrictions to its 10 most popular games.

Tencent mobile video games

Tencent's age restrictions preempt Chinese video game regulations

With about one-fifth of the world’s total population, China is the largest video game market on the planet. Despite heavy regulations on media and online content in the country, Chinese gamers spent more than $34 billion on video games in the past year, according to New Zoo.

But while China’s audience for video games has seen consistent growth, officials in the country have expressed concern about potential gaming addiction and the impact video games have on the country’s youth. As a result, Chinese regulators have slowed the approval process for new games in the country, and limited the monetization of games that have already been approved.

As China's largest publisher, Tencent has borne the brunt of the freeze. Tencent's share price has dropped nearly 30% since the year began, and the company has lost about $200 billion of its overall value. Analysts have viewed the Tencent's decision to implement age restrictions for its most popular games as a form of cooperation with Chinese regulators.

China is slowly reconstructing its process for approving new games, but Tencent's age verification process could mark a turning point for the the country's growing interest in video games.

SEE ALSO: China is cracking down on new video games entering the country and it's costing publishing giants billions in profit

DON'T MISS: Video game addiction has sparked a culture war in China — and it’s having huge repercussions for the world's biggest video game maker

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