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Carrie Fisher died from a little-known condition that may have been unrelated to the drugs in her system

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Carrie Fisher 4 AP

Carrie Fisher died last year from what coroner's officials believe to be sleep apnea "and a combination of other factors," according to the results of her death inquiry.

Because Fisher's family did not authorize a full autopsy, officials were limited to drawing conclusions from an external exam, the results of which were released on June 16 and published in full by the Los Angeles Times on June 19. As a result, officials said they did not have enough evidence to "conclusively determine" the cause of Fisher's death.

Additional details from toxicology screenings taken when she arrived at the hospital showed Fisher had cocaine in her system, The Associated Press reported. However, officials believe she took it three days before the December 23 flight on which she got sick. Fisher died four days later, according to AP. Officials also found traces of heroin and MDMA in her system but couldn't say when she had taken those drugs.

Given the time frame, investigators could not say for sure what — if any — impact those drugs may have had on Fisher's death. Sleep apnea is therefore listed as the main contributing factor.

Sleep apnea is a chronic illness that involves pauses in breathing or shallow breaths while you sleep. It frequently goes undiagnosed, according to Nancy Foldvary-Schaefer, the Director of Cleveland Clinic’s Sleep Disorders Center.

"It's clear she used heroin, but it's not clear when," David Juurlink, a University of Toronto researcher specializing in pharmacotherapy and disease, told Business Insider. The report also showed signs of alcohol in her system, which he said "could have played a role too in terms of interfering with her breathing." Again, however, "the concentration isn't clear," said Juurlink.

Foldvary-Schaefer estimates that sleep apnea affects at least 9% of women and 24% of men. Many people are unaware they have it because it only occurs during sleep, so a family member or partner may be the first person to notice the signs. Left untreated, sleep apnea can increase the risk of high blood pressure, heart attack, stroke, obesity, and diabetes, according to the NIH. It can also raise the risk of or worsen heart failure, increase an individual's chances of work-related or driving accidents, and make arrhythmias (irregular heartbeats) more likely.

Fisher experienced a cardiac arrest on an airplane flight. As opposed to a heart attack, in which a blocked artery causes the heart to stop, a cardiac arrest involves a malfunction in the heart's functioning. She fell ill and lived for four days, but it could be that her sleep apnea, combined with possible drug use including alcohol, worsened the event and made it harder for her to fully recover.

In the opinion section at the back of her death inquiry report, Acting Chief Medical Examiner-Coroner Christopher Rogers wrote, "Based on the current information, the cause of death is 'Sleep apnea and other undetermined factors,' other conditions 'Artherosclerotic heart disease, drug use,' how injury occurred 'Multiple drug intake, significance not ascertained,' manner of death undetermined."

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What happens now that Bill Cosby's sexual-assault case has been declared a mistrial

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Bill Cosby trial June 2017

Early this month, Bill Cosby went on trial on sexual-assault charges involving Andrea Constand, alleged to have happened more than a decade ago.

After five days of deliberation, the jury couldn't reach a unanimous decision and the judge declared a mistrial.

Constand, a former Temple University employee, told police that the now 79-year-old comedian drugged and violated her at his home near Philadelphia in 2004.

It's the first criminal case against Cosby over his conduct with women. Over the past few years, over 60 women have accused him of sexual assault. 

Here are the major developments during the trial, and what could happen next after the mistrial:

SEE ALSO: Bill Cosby accuser gives emotional testimony: 'I had a secret about the biggest celebrity'

The juror selection process took days.

Ultimately, seven men and five women were selected. According to Philly.com, more than a third of the 100 potential jurors said that they had already decided whether Cosby was innocent or guilty. 

 



Day 1: One of Cosby's many accusers took the stand.

She worked as Cosby's former agent's assistant. She described in detail how Cosby had allegedly drugged and sexually assaulted her at a Los Angeles hotel 20 years ago.

Besides Constand, she was the only accuser out of more than 60 women who was permitted to testify at the trial.

Source: Philly.com



Day 2: Andrea Constand took the stand and spoke about her alleged assault for the first time in public.

Her testimony took three hours. Constand went to police about a year after she says Cosby assaulted her, but at the time a prosecutor said her case was too weak for any charges. 

Source: Philly.com



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Nintendo recreated a Super Mario world in real-world Los Angeles — let's take a look

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Nintendo is no longer satisfied by creating surrealist, fantastical, virtual worlds to explore. For the second year in a row, the Japanese game company turned one of its upcoming games into a real place — if only for a few days.

Behold: New Donk City from "Super Mario Odyssey"!

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And that's just the beginning.

SEE ALSO: I played Nintendo's insane new 'Super Mario' game for the Switch — here's what it was like in person

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Nintendo created the real-life approximation of New Donk City — a prominent region in the upcoming "Super Mario Odyssey" on Nintendo Switch — for the annual video game trade show, "E3."



E3 2017 took place on June 13 - 15 at the Los Angeles Convention Center. This was the first year ever E3 was open to the public.



The booth was adorned with neat little touches like this Bullet Bill, seen with Mario's trademark red cap and bushy mustache. In "Super Mario Odyssey," Mario can possess enemies using his hat — and he can then control them! It's a huge change to the Mario formula.



See the rest of the story at Business Insider

HBO CEO Richard Plepler to speak at Business Insider IGNITION 2017

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Subscription-based services are taking over television as we know it, and if you want to learn more about the growth and success of subscription-based networks, don't miss Business Insider's flagship conference, IGNITION.

Richard Plepler, CEO of premium TV network HBO, will take stage at Business Insider's flagship event, IGNITION: Future of Media, November 29-30, in New York City.

With the success of Netflix, many other networks have jumped on board with, and recently began offering, standalone services. Hulu, Showtime, and Amazon Prime are just a few examples. HBO launched its standalone subscription-based service, HBO Now, in 2015.

In 2014, Plepler said HBO's "model is building addicts"— and they have certainly done that. Most recently, HBO has seen huge success with "Big Little Lies," which premiered in February. The finale, which aired on April 2, attracted 1.9 million viewers.

Of course with the success of HBO programs comes the success of its subscription service. As of February, HBO Now surpassed 2 million paid subscribers.

Whether it's a "Game of Thrones" spinoff or a second season of "Big Little Lies," we’re interested to see what’s next for Plepler and HBO.

That’s why we’re so excited to learn from Plepler this November.

We’re rolling out the rest of the lineup over the coming months, assembling a unique array of New York stars with the biggest names of Silicon Valley and beyond.

Business Insider IGNITION 2017 will take place November 29-30 at the Time Warner Center in New York City. Right now we're offering Early Bird tickets that will save you $500 — don't miss out!

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Gal Gadot's 'Wonder Woman' salary was shockingly low

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Gal Gadot Frazer Harrison Getty final

Gal Gadot may be the face of the biggest superhero movie on the planet right now, but she didn't get paid like it.

According to The Daily Dot, the star of "Wonder Woman" was paid $300,000. Gadot is currently in the second film of a three-picture deal in which she's being paid that figure for each project ("Batman v Superman: Dawn of Justice," "Wonder Woman" "Justice League"). Because of the success of "Wonder Woman," it's likely Gadot is eligible for potential bonuses in her contract.

It's a surprisingly low number in the superhero-movie world, given the hundreds of millions of dollars to make and promote the films. But it's not the first time an actor has gotten that kind of paycheck. Chris Evans for "Captain America: The First Avengers" also only got a base pay of $300,000.

However, the actors in the first "Avengers" movie earned between $2-6 million after bonuses, while Robert Downey Jr. took in $50 million. And Henry Cavill earned $14 million for the first time he played Superman in "Man of Steel."

With "Wonder Woman" having earned over $570 million worldwide to date, Gadot can expect a raise when the sequel is announced.   

SEE ALSO: Alison Brie says she looks for acting work that "terrifies" her

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After 2 years of development, Netflix has released its first 'choose your own adventure' show

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PussInBook_Touchscreen

When Netflix approached Dreamworks Animation to pioneer a "choose your own adventure" style show, "Puss in Boots" writer-producer Doug Langdale accepted before they even finished the pitch.

“They came and started explaining the possibilities,” Langdale told Business Insider. “I don’t think they got through the word ‘interactive’ before I said ‘yes.’”

Dreamworks had already created a few seasons of “The Adventures of Puss in Boots,” and Langdale welcomed the fresh challenge of making multiple paths for kids to explore. (Making season after season of a TV show can get a tad monotonous, he admitted.)

For Netflix, it was a chance to make its kids content stand out from the competition, and emphasize how Netflix can use technology to open up new forms.

Netflix’s programming for kids has quietly become a juggernaut, but competitors like HBO, Amazon, and Hulu are also fiercely going after the market. There's good reason: Half of Netflix subscribers watch children’s and family shows on a monthly basis, according to Netflix’s head of product innovation for the category, Carla Engelbrecht Fisher.

Fisher said that Netflix had been kicking around the idea of creating “branching” shows for most of the three years she’s been at the company, and that its first title, “Puss in Book: Trapped in an Epic Tale,” took two years to come to fruition. Netflix released it on June 20, and will release another, "Buddy Thunderstruck: The Maybe Pile," on July 14.

PussInBook_BoxArt

A simple choice

A “branching” Netflix show works much the same way as a choose-your-own-adventure book. You are watching a TV show unfold, and eventually you get to a virtual fork in the road, where you choose one of two options. Then the narrative continues.

Here’s an example from the “Puss in Book” demo given to Business Insider. Puss in Boots shows up at a house populated by bears. Then the viewer is presented with a choice. Either the bears are “friendly” when Puss in Boots walks in, or “angry.” In our demo, it was simple and intuitive. All you had to do was press one of two buttons on screen, either with the remote if you’re watching on the TV, or with your finger if you’re viewing on a laptop or tablet. Then you're back on the story path.BuddyThunderstruck_ChoicePoint

18 minutes or 39 minutes

While navigating every story choice is easy, it’s anything but simple to set up the narrative, Langdale told Business Insider.

“It’s a little more like writing a sketch show,” he said. “It’s more modular.” The story has to be able to fork and recombine, otherwise Dreamworks would be creating an insane amount of storylines. And that can cause big story headaches, Langdale said.

For the most part, the plot of “Puss in Book” is Puss in Boots trying to find his way out of a book he’s become trapped in. And the emotional arc is, generally, one of building frustration, Langdale said. It’s hard to have anything more specific, since your journey through the book could take 18 minutes, 39 minutes, or something in between.

The story constraints also meant that when Langdale wrote a specific problem to confront Puss in Boots with, it was sometimes hard to know how to have him react. In a specific instance, Langdale had to scrap a character coming back into the narrative, since it wasn’t clear whether Puss in Boots could say “Oh, you again.” Had he seen him before? Throughout the process, Langdale said he was the only one who really had general narrative structure in his head. He would give out bits to write to others, which he’d then fit together.

In creating a story that wasn't too bland and wasn't too confusing, it helped that Langdale was able to lean on a previously created “Puss in Boots” universe, both in story and with GGI models (which saved some resources).

The tech considerations

As far as technical constraints, Netflix said that for buffering reasons, no “choice” could last less than two minutes, and there had to be two choices in each brand, Fisher said. (However, in the future, Netflix would like to experiment with more than two choices.)

To help kids understand what's going on initially, there’s also a short explanation of how to navigate the story at the start of the narrative, which in the Puss in Boots demo was slickly worked into the storyline. Early on in development, Netflix made an prototype of a choose-your-own-adventure show by chopping up previous episodes of “The Adventures of Puss and Boots.” While kids immediately understood what they were supposed to do on iPad, on a TV they kept talking to the screen, Fisher said. So Netflix decided to guide kids toward using the remote.

BuddyThunderstruck_Tablet

The future

The big question is how much traction Netflix will get with these types of narratives. Choose-your-own-adventure books never really expanded outside the kid and young adult realm, and remain niche. But conversely, video games have continued to build more and more compelling plotlines, and are approaching this choice-driven cinematic experience from the other side.

Still, even if the “branching” narrative isn’t a monster hit for Netflix, it shows that one day Netflix might have an appetite for experimenting with things like virtual reality, or even augmented reality (which overlays virtual objects onto the real world), as these all give the company the chance to prove it can bring ideas to life that its traditional TV competitors cannot.

SEE ALSO: The hidden reason why children's shows could be a huge hit for Netflix and Amazon

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Jay Z just changed his name again

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Jay Z

The hyphen is back in JAY-Z.

Between welcoming the birth of twins with his wife, Beyoncé, and announcing a new album, "4:44," the rapper also felt compelled to switch up his stage name.

The 47-year-old hip-hop legend will now go by JAY-Z rather than Jay Z, reviving the hyphen that he dropped from his name after the release of his 2013 album "Magna Carta Holy Grail," Entertainment Weekly reports.

Jay's new LP, "4:44," will premiere exclusively on his streaming service Tidal on June 30. 

The album will reportedly have a visual accompaniment, echoing the release strategy of Beyoncé's previous two "visual" albums, "Beyoncé" and "Lemonade."

Watch the trailer for JAY-Z's new album below:

SEE ALSO: Jay Z's new album '4:44' will stream exclusively on Tidal

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NOW WATCH: Here's how Jay Z and Beyoncé spend their $1.16 billion

Seth Meyers investigates whether Trump is being investigated: 'Trump is desperate'

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Seth meyers

In the “Closer Look" segment on Monday night’s ”Late Night,” host Seth Meyers investigated whether Donald Trump is being investigated for potential ties to Russia.

“Trump is desperate to talk about anything other than the investigation which has escalated so quickly that it seems like almost everyone around Trump is lawyering up,” Meyers said. “Things have gotten so bad that Trump’s lawyers have their own lawyers now. He’s got layers and layers of lawyers. And you need layers of lawyers when you’re a liar.”

Meyers said Trump has become “so transfixed by the investigation that he often insists, out of nowhere, that he did nothing wrong.” According to one report, the president has interrupted conversations unprompted by saying, “I’m not under investigation.”

“You know, like innocent people do,” Meyers said.

But then last week, Trump tweeted that he is under investigation — and that it’s a “witch hunt.”

That story seemed to change again when Jay Sekulow, a member of Trump’s legal team, appeared on Sunday news shows and tried to convince everyone that despite what the president tweeted, he is definitely not under investigation.

“So everyone around Trump is lawyering up,” Meyers said. “His staff can’t stop him from freaking out on Twitter, and he can’t seem to agree with his own legal team about whether he’s under investigation.”

SEE ALSO: 100 movies on Netflix that everyone needs to watch in their lifetime

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One of the most amazing parts of the new 'Super Mario' game is a throwback to classic 8-bit Mario

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The newest entry in the long-running "Super Mario" series, "Super Mario Odyssey," has a delightful throwback to the original "Super Mario Bros."

Better yet: It's built in to each of the game's worlds. Look at this madness!

Super Mario Odyssey

As you might've already guessed, you enter the 2D plane through the 3D, pixelated pipe at the base of the cylindrical building. As Mario passes through the pipe, he becomes 2D once again. 

From there you play the 2D section just as you would in the original "Super Mario Bros." back in the '80s, or as you might've in the last year on an NES Classic Edition console.

This is what the game normally looks like, for the record:

Super Mario Odyssey

These 2D sections are strewn throughout the game's various worlds. 

Super Mario Odyssey

And they come in different varieties.

There's the one on the cylindrical building at the top of this piece, then this one above that's along a wall (both in the same desert world), and another seen below in the forest/wooded area of the game.

Super Mario Odyssey

When I played "Super Mario Odyssey" recently, I encountered one of these 8-bit areas. I immediately smiled, knowing at once what was going to happen, and being surprised and delighted by it.

Even more impressive than the game suddenly swapping from 3D into 2D is what happens when you move Super Mario out of the 2D plane back into three dimensions. When you reach the end of the 2D section, you jump and Mario literally pops out and instantly becomes 3D once again. It's pretty jarring and crazy-looking!

Here's an example:

Beyond 2D sections, there are tons of other nods to Nintendo's long history of gaming in "Super Mario Odyssey."

In one of the areas, named "New Donk City" (after Donkey Kong), the mayor is Pauline — the original damsel in distress from the original "Donkey Kong" games.

Here she is, looking mayoral:

Super Mario Odyssey

When "Super Mario Odyssey" launches for the Nintendo Switch on October 27, it'll be the first new entry in the open-world-style Super Mario games since "Super Mario Sunshine." But it's just the latest nostalgia-laced offering from a company most well-known for its classic franchises. 

Check out the latest trailer for "Super Mario Odyssey" right here:

SEE ALSO: Nintendo recreated a Super Mario world in real-world Los Angeles — let's take a look

DON'T MISS: I played Nintendo's insane new 'Super Mario' game for the Switch — here's what it was like in person

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Tom Cruise's 'The Mummy' is going to lose $100 million

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Though "The Mummy" marks the biggest global opening weekend ever for Tom Cruise with $170 million, it doesn't look like it's going to help Universal's first entry in its new Dark Universe franchise stay in the black.

The movie is projected to lose $95 million, according to Deadline, when factoring in the movie's bloated production and marketing costs, which total around $345 million ($195 million production budget, $150 million for distribution and advertising). The film will have a projected total revenue of $250 million, which is a combination of what the studio gets back from theatrical release, global TV deals, and home entertainment.

Universal's saving grace has been the overseas revenue for "The Mummy." To date, the movie has taken in over $236 million in other countries compared to an extremely disappointing $57.1 million in the US. But things are likely going to change dramatically for the movie this weekend with Paramount's release of "Transformers: The Last Knight."

The latest "Transformers" will be on over 1,000 IMAX screens in 42 markets — including China, where "The Mummy" is doing major business — essentially halting the Cruise movie's forward momentum.

Deadline reports that Universal sources project "The Mummy" will earn $300 million overseas and $75 million domestically by the time its theatrical run ends.

That's not the kind of start the studio wanted for its franchise of legendary monsters that is to compete against the likes of the Marvel Cinematic Universe and DC Comics Extended Universe.

But Universal will survive this bump. With hits earlier this year like "The Fate of the Furious," "Get Out," and "Split," along with "Despicable Me 3" coming out at the end of the month, 2017 is looking like a big year for the studio.

SEE ALSO: Gal Gadot's "Wonder Woman" salary was shockingly low

Join the conversation about this story »

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The 'Wonder Woman' cinematographer explains how he pulled off its most miraculous scene

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Wonder Woman

As “Wonder Woman” continues to be a box-office juggernaut, more people are celebrating the moments that stand out from the movie, and one favorite is the “No Man’s Land” scene.

It’s the moment when Diana Prince (Gal Gadot) reveals herself as Wonder Woman. Pinned down in the frontlines of World War I, she climbs out of a trench to single-handedly take on an entire platoon of German soldiers. Standing in the middle of “No Man’s Land,” a battlefield given the name because no man has been able to cross it before, Wonder Woman takes on all the enemy firepower, allowing Steve Trevor (Chris Pine) and the other allied forces to sneak across the terrain and take out the German forces.

As we said at the time of the movie’s release: “If you aren't sucked into the movie by this point, you should really check to make sure you have a pulse.”

While in a piece for the LA Times, Meredith Woerner echoed the sentiments of a number of viewers when she said she cried while watching the scene:

“It felt like I was discovering something I didn’t even know I had always wanted... witnessing a woman hold the field, and the camera, for that long blew open an arguably monotonous genre. We didn’t need a computer-generated tree or a sassy raccoon to change the superhero game; what we needed was a woman.”

Director Patty Jenkins has not just made a movie that is a powerful addition to the superhero craze, but with the “No Man’s Land” scene — which she had to fight to get in the movie— she’s created a moment in cinematic history that young girls can use for inspiration to be strong-willed and driven in the real world.

But a lot of those goosebumps (and tears) you got from watching the scene are also courtesy of the movie’s cinematographer, Matthew Jensen

Matthew JensenJensen is no stranger to lensing CGI-fueled projects, having shot “Game of Thrones” and “Fantastic Four” (2015). He could tell when he got to London in September of 2015 to start his 12 weeks of prep work before shooting began that there was a lot riding on the “No Man’s Land” scene.

“I remember the first week we were sitting down and taking a look at the really early previsuals of the sequence and trying to make sense of it,” Jensen recently told Business Insider. “Every week of prep we made suggestions and changes because we knew it would be such an enormous undertaking.”

Jensen said it was exciting to be in a room with Jenkins and visual effects supervisor Bill Westenhofer and get into how they would reveal Wonder Woman. This entailed talking about how other superheros have been revealed in past movies and how they could do it differently. This led to the idea of having Wonder Woman climb a ladder out of the trench to reveal her full costume. They felt the shot would be “emotionally impactful,” as Jensen put it, if done right.

The anxiety going into shooting any big scene, according to Jensen, is: Can you pull off what was talked about in prep?

“You’re with a whole bunch of people throwing out ideas, so you’re getting a rush from that, but it’s always tempered by this palpable sense of dread,” Jensen said. “I think, ‘Oh my God, how am I going to pull this off?’”

Added to Jensen’s trepidation was the fact that he couldn’t use his regular crew because the production was in London. So he had to work with a local crew. Shooting began in November of 2015, but luckily the “No Man’s Land” scene wasn’t going to be shot until February, so he had some time for everyone to get acclimated with one another.

“I wouldn’t have wanted to tackle that scene early in production,” Jensen said.

The “No Man’s Land” scene was shot over two weeks on an outdoor set in London that was 300 yards in size and extremely muddy. This led to a change of the major shot in the scene.

Jensen and his crew set up wire rigs above the muddy set to hold the camera still and also give it smooth movement. In the frigid winter weather, Gadot went up the ladder for her Wonder Woman reveal numerous times as Jensen tried to get the shot right. Gadot would then go back down into the trench and be covered with coats and blankets as the camera and wire rig would take 15 minutes to reset.

“It was daunting trying to get that right,” Jensen said.

wonder woman 2 warner brosGadot did the ladder shot close to 15 times before they finally wrapped on it. Looking back, Jensen said the wire rig wasn’t “precise enough” for what they wanted to accomplish.

So they ended up shooting Gadot on a green screen for her head-to-toe reveal as Wonder Woman as she got to the top of the ladder.

“It didn’t have the emotional impact we wanted,” Jensen said of the shots from the set. “The terrain was so tricky and getting off the ladder was tricky. It didn’t have the power we wanted it to have.”

Jensen admits that he prefers to do as much as he can in-camera, without digital effects, but in this case he has no regrets about going the CGI route.

“It was 100 percent the way to go and I’m very happy with the results we got,” Jensen said. “Sometimes it’s better to bend reality.”

In November 2016, he saw Jenkins' cut, and though the CGI and color correction weren't finished, he got goosebumps watching the scene, especially the buildup of Wonder Woman’s climb up the ladder, for which he included insert shots of her shield, boots, and lasso. But he was still nervous going into the world premiere of the movie.

“I was sitting next to my wife and I nearly squeezed the blood out of her hand throughout the whole premiere,” Jensen said. “Only in the last couple of weeks have I come to terms that people like it.”

But it's still hard for Jensen to fathom how much the “No Man’s Land” scene has affected audiences. Particularly the idea that fans and fellow DPs will be closely examining his work for years to come.

“It’s just dawning on me as you’re saying it right now,” Jensen said. “To think my work will be studied, I’ve never thought that. I thought at best I would be making movies that would be critically well-received but nobody would see them. It’s extraordinary.”

SEE ALSO: Alison Brie says she looks for acting work that 'terrifies' her

Join the conversation about this story »

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The 'Orange Is the New Black' leak started with a computer running Windows 7 and a $50,000 bitcoin ransom

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orange is the new black

The hack that led to the April leak of unreleased episodes of "Orange Is the New Black" happened because an audio post-production business called Larson Studios had a computer on its network still running Windows 7.

The hack was carried out in December by a person — or persons — called The Dark Overlord, who stole “dozens of titles from major studios such as Netflix, ABC, CBS, and Disney,” Variety reported.

Over the next few months, The Dark Overlord extorted $50,000 in bitcoin from Larson Studios, before turning around and trying to ransom the networks (like Netflix), and then releasing titles when they presumably wouldn’t pay up.

"It didn't have to be this way, Netflix," The Dark Overlord, said in a message when releasing 10 episodes of "Orange Is the New Black" in April. "You're going to lose a lot more money in all of this than what our modest offer was."

But it all started with a computer running outdated software. The Dark Overlord had been searching the internet for computers that used older versions of Windows that would be easy to get into, according to Variety.

“They were basically just trolling around to see if they could find a computer that they could open,” Larson Studios chief engineer David Dondorf told Variety. “It wasn’t aimed at us.” The Dark Overlord found one on the Larson Studios network that was still using Windows 7.

To read the full story of how the hack unfolded, head over to Variety.

SEE ALSO: The hacker who leaked 10 unreleased episodes of 'Orange Is the New Black' has picked a new target

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A 'Wonder Woman' sequel is already in the works, and director Patty Jenkins is involved

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Patty Jenkins WW Warner Bros final

It looks like our wish has come true, or mostly: A "Wonder Woman" sequel is in the works and its director, Patty Jenkins, is involved.

But there's a catch: She's not officially the director yet.

In a profile on Warner Bros. head Toby Emmerich for Variety, the studio chief confirmed that Jenkins is already working on a sequel to the studio's smash hit.

According to the story, the sequel is planned to take place in the past but not during World War I, which was the period for the first movie. 

Keeping things close to the vest, Emmerich coyly said in the story, "It will take place somewhere between 1917 and 2017." 

Variety also spoke to DC Films heads Jon Berg and Geoff Johns, and Johns chimed in about the sequel plans.

"Patty and I are writing the treatment right now," Johns said. "The goal is to make another great 'Wonder Woman' film. I had a blast making it with Patty the first time. We've got a cool idea for the second one."

But neither story says that Jenkins is signed on as the director. At the moment she's involved only with writing the treatment. A source told Business Insider that it is still to be determined if Jenkins will direct the sequel.

"Wonder Woman" has grossed over $570 million worldwide to date. 

Warner Bros. did not immediately reply to Business Insider's request for comment. 

SEE ALSO: Alison Brie says she looks for acting work that "terrifies" her

Join the conversation about this story »

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You might have free Amazon credits waiting for you thanks to Apple — but they expire this week

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Tim Cook

Because of a lawsuit over e-book prices that was settled years ago, you may have credits that can be applied to purchases on Amazon waiting in your Amazon account. 

To check if you have credits, simply click this link.

But even if you have credits from the settlement, you have to use them by June 24 — this Saturday — or they'll expire. 

Last March, the Supreme Court declined to hear a long-running case about Apple price-fixing e-books, making an earlier $400 million settlement final.

For the past year, Apple's been paying it out. You might have credits for free e-books waiting in your inbox — but, as a reminder, they expire on Saturday. 

Here's how it works:

  • You're eligible if you bought an e-book from a large publishing company between April 1, 2010, and May 21, 2012.
  • Those books could have been purchased not just from Apple's iBooks, but Amazon, Barnes and Noble, and Kobo.
  • Those credits will be automatically applied to the account where you bought the e-books unless you requested a paper check years ago.
  • If you're eligible, you'll receive a $6.93 credit for any New York Times bestseller and $1.57 for any other e-book from a large publisher.

The law firm that's handling the payouts has a lot more information along with a FAQ. Make sure you check your old email address, too.

If you're wondering why Apple is paying for Amazon credits, it's a long and fascinating story. But essentially, the complaint was that Apple Senior Vice President Eddy Cue strong-armed major publishers into a pricing agreement that ended up causing e-book prices to spike overnight.

The judgment was handed down in 2013, and Apple started sending iTunes credits to customers in 2014.

Once again, you can check if you got any Amazon credits here.

Here's one of the emails that's going out to eligible customers:

amazon letter

According to Amazon, here is how you apply those credits to a purchase:

Eligible customers do not need to do anything to receive these credits. If you are eligible, we have already calculated your credit for you and added it to your Amazon account. As long as you have credit remaining we will automatically apply it to your purchase of qualifying items through Amazon.com, an Amazon device or an Amazon app. The credit applied to your purchase will appear in your order summary as a gift card during checkout and in your account history. Eligible customers should have received a notification email from Amazon on June 21, 2016. This credit will expire at 11:59pm HST on June 24, 2017.

SEE ALSO: How Steve Jobs, Rupert Murdoch, and Stephen King worked to fix the prices of e-books

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NOW WATCH: You may have Amazon credits waiting for you — here's how to check

A major update to the Nintendo Switch just launched — here are all the changes

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The Nintendo Switch just got its first major update since launch. 

The update, dubbed "3.0.0," is mostly about adding so-called "quality of life" features. What this means for the average user is Nintendo added a bunch of little conveniences that were missing. What kind of conveniences?

nintendo switch console launch"Find paired controllers within communication range by activating the vibration feature," is one of particular interest — this enables you to find missing Joy-Con gamepads by telling them to vibrate wherever they may be. 

That's a pretty important feature considering how small the Joy-Con are, and considering that children/teens tend to be primary users of Nintendo's consoles — exactly the right demographic for misplaced video game controllers.

Nintendo Switch Joy Con

There are a few components of the update specifically tied to fixing issues with the Switch. One issue of particular import involves the HDMI connection between the Switch and modern HD televisions, which causes some TVs to auto-detect the Switch and constantly bug users to change inputs. For some Switch owners, the TV straight up auto-switches to the Switch input source while the console is in sleep mode — a frustrating issue if you're trying to use the Switch as a home console alongside other input sources (like, say, an Apple TV, or other game consoles).

We've got the full update list below, care of Nintendo— it's available to download right now on the Nintendo Switch, and can be found in the system settings menu.

"Improvements included in Version 3.0.0 — Added the following system functionality:

  • Register a channel to receive News for specific games
    To register, head to News > Find Channels
  • Add friends from your Nintendo 3DS and Wii U Friend Lists
    To add friends, head to your My Page on the top left of the Home Menu > Friend Suggestions
  • Receive notifications when your Friends go online
    To turn this ON/OFF, head to System Settings > Notifications > Friend Notifications
  • Find paired controllers within communication range by activating the vibration feature
    To search, head to Controllers > Find Controllers
  • Change the user icon order on the Home Menu
    To change order, head to System Settings > Users > Change Order
  • Select from 6 new Splatoon 2 characters for user icon
    To edit your user icon, head to your My Page on the top left of the Home Menu > Profile
  • Change the system volume from the Quick Settings
    To access Quick Settings, hold down the HOME Button
  • Lower the maximum volume for headphone or speakers connected to the audio jack
    To lower the max headphone volume, head to System Settings > System > Lower Max Headphone Volume
    * This settings will be ON when Parental Controls are enabled
  • Change display colors to Invert Colors or Grayscale
    To use this feature, head to System Settings > System > Change Display Colors
  • Use the Nintendo Switch Pro Controller via wired communication by connecting the USB charging cable
    To enable, head to System Settings > Controllers and Sensors > Pro Controller Wired Communication
    * The NFC touchpoint on the Pro Controller will be disabled while the controller is using wired communication.
  • Update connected controllers
    To update, head to System Settings > Controllers and Sensors > Update Controllers
  • Added a feature that suggests deletion of software data if there is insufficient space when downloading other software
    To use this feature, head to System Settings > Data Management > Quick Archive
    * User save data is not deleted

General system stability improvements to enhance the user's experience, including:

  • Resolved an issue that caused game software updates to fail and prevented the software from starting
  • Improvements to prevent unintended HDMI input change with certain TVs while the console is docked in Sleep Mode"

SEE ALSO: A ton of new games were unveiled last week — here are the 10 biggest ones

Join the conversation about this story »

NOW WATCH: Nintendo dropped another trailer for 'Super Mario Odyssey' — and it looks amazing


The eSports competitive video gaming market continues to grow revenues & attract investors

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eSports Advertising and Sponsorships

This is a preview of a research report from BI Intelligence, Business Insider's premium research service. To learn more about BI Intelligence, click here.

What is eSports? History & Rise of Video Game Tournaments

Years ago, eSports was a community of video gamers who would gather at conventions to play Counter Strike, Call of Duty, or League of Legends.

These multiplayer video game competitions would determine League of Legends champions, the greatest shooters in Call of Duty, the cream of the crop of Street Fighter players, the elite Dota 2 competitors, and more.

But today, as the history of eSports continue to unfold, media giants such as ESPN and Turner are broadcasting eSports tournaments and competitions. And in 2014, Amazon acquired Twitch, the live streaming video platform that has been and continues to be the leader in online gaming broadcasts. And YouTube also wanted to jump on the live streaming gaming community with the creation of YouTube Gaming.

eSports Market Growth Booming

To put in perspective how big eSports is becoming, a Google search for "lol" does not produce "laughing out loud" as the top result. Instead, it points to League of Legends, one of the most popular competitive games in existence. The game has spawned a worldwide community called the League of Legends Championship Series, more commonly known as LCS or LOL eSports.

What started as friends gathering in each other's homes to host LAN parties and play into the night has become an official network of pro gaming tournaments and leagues with legitimate teams, some of which are even sponsored and have international reach. Organizations such as Denial, AHQ, and MLG have multiple eSports leagues.

And to really understand the scope of all this, consider that the prize pool for the latest Dota 2 tournament was more than $20 million.

Websites even exist for eSports live scores to let people track the competitions in real time if they are unable to watch. There are even fantasy eSports leagues similar to fantasy football, along with the large and growing scene of eSports betting and gambling.

So it's understandable why traditional media companies would want to capitalize on this growing trend just before it floods into the mainstream. Approximately 300 million people worldwide tune in to eSports today, and that number is growing rapidly. By 2020, that number will be closer to 500 million.

eSports Industry Analysis - The Future of the Competitive Gaming Market

Financial institutions are starting to take notice. Goldman Sachs valued eSports at $500 million in 2016 and expects the market will grow at 22% annually compounded over the next three years into a more than $1 billion opportunity.

And industry statistics are already backing this valuation and demonstrating the potential for massive earnings. To illustrate the market value, market growth, and potential earnings for eSports, consider Swedish media company Modern Times Group's $87 million acquisition of Turtle Entertainment, the holding company for ESL. YouTube has made its biggest eSports investment to date by signing a multiyear broadcasting deal with Faceit to stream the latter's Esports Championship Series. And the NBA will launch its own eSports league in 2018.

Of course, as with any growing phenomenon, the question becomes: How do advertisers capitalize? This is especially tricky for eSports because of its audience demographics, which is young, passionate, male-dominated, and digital-first. They live online and on social media, are avid ad-blockers, and don't watch traditional TV or respond to conventional advertising.

So what will the future of eSports look like? How high can it climb? Could it reach the mainstream popularity of baseball or football? How will advertisers be able to reach an audience that does its best to shield itself from advertising?

Robert Elder, research analyst for BI Intelligence, Business Insider's premium research service, has compiled an unparalleled report on the eSports ecosystem that dissects the growing market for competitive gaming. This comprehensive, industry-defining report contains more than 30 charts and figures that forecast audience growth, average revenue per user, and revenue growth.

Companies and organizations mentioned in the report include: NFL, NBA, English Premier League, La Liga, Bundesliga, NHL, Paris Saint-Germain, Ligue 1, Ligue de Football, Twitch, Amazon, YouTube, Facebook, Twitter, ESPN, Electronic Arts, EA Sports, Valve, Riot Games, Activision Blizzard, ESL, Turtle Entertainment, Dreamhack, Modern Times Group, Turner Broadcasting, TBS Network, Vivendi, Canal Plus, Dailymotion, Disney, BAMTech, Intel, Coca Cola, Red Bull, HTC, Mikonet

Here are some eSports industry facts and statistics from the report:

  • eSports is a still nascent industry filled with commercial opportunity.
  • There are a variety of revenue streams that companies can tap into.
  • The market is presently undervalued and has significant room to grow.
  • The dynamism of this market distinguishes it from traditional sports.
  • The audience is high-value and global, and its numbers are rising.
  • Brands can prosper in eSports by following the appropriate game plan.
  • Game publishers approach their Esport ecosystems in different ways.  
  • Successful esport games are comprised of the same basic ingredients.
  • Digital streaming platforms are spearheading the popularity of eSports.
  • Legacy media are investing into eSports, and seeing encouraging results.
  • Traditional sports franchises have a clear opportunity to seize in eSports.
  • Virtual and augmented reality firms also stand to benefit from eSports.  

In full, the report illuminates the business of eSports from four angles:

  • The gaming nucleus of eSports, including an overview of popular esport genres and games; the influence of game publishers, and the spectrum of strategies they adopt toward their respective esport scenes; the role of eSports event producers and the tournaments they operate.
  • The eSports audience profile, its size, global reach, and demographic, psychographic, and behavioral attributes; the underlying factors driving its growth; why they are an attractive target for brands and broadcasters; and the significant audience and commercial crossover with traditional sports.
  • eSports media broadcasters, including digital avant-garde like Twitch and YouTube, newer digital entrants like Facebook and traditional media outlets like Turner’s TBS Network, ESPN, and Canal Plus; their strategies and successes in this space; and the virtual reality opportunity.
  • eSports market economics, with a market sizing, growth forecasts, and regional analyses; an evaluation of the eSports spectacle and its revenue generators, some of which are idiosyncratic to this industry; strategic planning for brand marketers, with case studies; and an exploration of the infinite dynamism and immense potential of the eSports economy.

Interested in getting the full report? Here are two ways to access it:

  1. Subscribe to an All-Access pass to BI Intelligence and gain immediate access to this report and over 100 other expertly researched reports. As an added bonus, you'll also gain access to all future reports and daily newsletters to ensure you stay ahead of the curve and benefit personally and professionally. >> START A MEMBERSHIP
  2. Purchase & download the full report from our research store. >> BUY THE REPORT

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NOW WATCH: HBO just released a new 'Game of Thrones' trailer — the dragons are back

Daniel Day-Lewis has quit acting

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Daniel Day-Lewis

According to Variety, Daniel Day-Lewis has announced his retirement from acting.

He didn't give a reason for leaving the profession, but his spokeswoman, Leslee Dart, confirmed the rumor in a statement:

"Daniel Day-Lewis will no longer be working as an actor. He is immensely grateful to all of his collaborators and audiences over the many years. This is a private decision and neither he nor his representatives will make any further comment on this subject."

The 60-year-old Day-Lewis, who holds both English and Irish citizenship, is known for being picky in selecting roles and taking long breaks in between projects.

When he does act, he acts hard.

The three-time Oscar winner and five-time nominee hasn't made an appearance in a movie since 2012's "Lincoln," for which he won his third Oscar for best actor.

He won his second Oscar for "There Will Be Blood" in 2008 and his first for "My Left Foot: The Story of Christy Brown" in 1990.

Day-Lewis will appear in Paul Thomas Anderson's "Phantom Thread" later this year and will participate in promoting it, but it will be his last film.

He will be missed, but if JAY-Z and LCD Soundsystem are any indication, there's always a chance that an artist can come out of retirement.

SEE ALSO: 22 stars you didn't know were in the 'Star Wars' movies

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NOW WATCH: Marvel just dropped the first trailer for 'Black Panther'

Now is a great time to be a Nintendo fan

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It's a great time to be a Nintendo fan.

Nintendo @ E3 2017 (Super Mario Odyssey)

There are a lot of reasons that this is the case, but let's start with the most obvious: 2017 is the first year with main entries in both the "Super Mario" and "Legend of Zelda" series since 2002. No joke!

As Ars Technica's Kyle Orland succinctly put it:

I'm of course talking about the excellent "Legend of Zelda: Breath of the Wild" and the upcoming (crazy looking!) "Super Mario Odyssey."

The former is already available (seen below), while the latter is scheduled to launch in October.

The Legend of Zelda: Breath of the Wild

But there are lots more reasons why it's such a good time to be a Nintendo fan, and the company and its partners offered many of them at last week's E3, the annual video game trade show.

Among the most exciting announcements: Not one, but two games in development from the beloved, fan-favorite "Metroid" series. "Metroid Prime 4" offers a big "wow!" factor for fans, while the second "Metroid" game will be of a more classic variety. 

Metroid Prime 4

The "Metroid" announcements are the latest evidence that Nintendo is finally paying attention to its most serious fans. This is a series that Nintendo fans have been clamoring for, but that Nintendo has largely ignored. And suddenly it's getting not one but two new games.

But beyond "Metroid," there's already a steady drumbeat of major games on Nintendo's newest console.

The Switch has enjoyed near-monthly major releases of first-party games, starting with "The Legend of Zelda: Breath of the Wild" in March and continuing with "Mario Kart 8 Deluxe" in April. That march will continue through the end of the year with "Arms," "Splatoon 2," and "Super Mario Odyssey" all on their way.

And there's other good stuff on the horizon. New games featuring Yoshi and Kirby in the works for 2018. And a new Pokémon game for the Switch —Nintendo goes so far as to call a "core" Pokémon game — will hit store shelves sometime after that. Fans have been asking that Nintendo make just such a game for one of its home console basically since Pokémon launched.

But Nintendo's doing other things to demonstrate that it's actually listening to fans besides just launching big games and reviving old ones. One particularly notable example: The upcoming Nintendo Switch Online Service, which will eventually be a subscription service that gives fans access to classic games from the company's archives. It will work something like Netflix, only offering Nintendo's games instead of movies and television shows. 

Nintendo Switch (online)

Set to debut in 2018, the service will also provide online gameplay for Nintendo Switch titles. And it's yet another thing Nintendo fans have been pining for.

Nintendo has long offered re-releases of its classic games library on newer game consoles — a way for Nintendo to re-sell its old games over and over again — but has never before offered them in a subscription format. The service will cost $20/year when it lights up next year.

Predictably, the first few games Nintendo will offer through the subscription service will be ones that were on its original console, the Nintendo Entertainment System ("NES"). "Super Mario Bros. 3," "Dr. Mario," and "Balloon Fight" are the first three games planned for the service, though more are expected. It's not clear if games from Nintendo's more recent consoles, like the Super Nintendo Entertainment System, Nintendo 64, and GameCube, will be available through the service.

Splatoon 2

But in addition to the new games and the upcoming online service, fans already had something big to cheer about — the Switch, which debuted on March 3. Not only is it a great console, but Nintendo launched it with one of the most impressive "Zelda" games ever made. That game was both seemingly tailor-made for Nintendo's most ardent fans, and designed to appeal to new audiences.

To call all Nintendo's renewed attention to its fans — and all of the crowd-pleasing moves it's made recently — a "big deal" is to massively understate just how significant all of it is not just for fans, but for the company itself.

You can see that by looking at sales of the Switch, which launched on March 3. Nintendo announced in April that its first quarter sales of the Switch were better than it initially forecast. It also increased production due to that better-than-anticipated demand.

Nintendo Switch

Meanwhile, the company's stock has enjoyed a big bounce thanks to its early success with the Switch:

Nintendo 5-year stock, June 2017

People buy game consoles for their games. Nintendo continues to demonstrate that it understands this with the Switch. And its focus on pleasing its fans is paying off in a major way for both them and the Japanese game maker itself.

SEE ALSO: One of the most amazing parts of the new 'Super Mario' game is a throwback to classic 8-bit Mario

DON'T MISS: I played Nintendo's insane new 'Super Mario' game for the Switch — here's what it was like in person

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NOW WATCH: Nintendo dropped another trailer for 'Super Mario Odyssey' — and it looks amazing

The new Transformers movie is fun and insane, but way too long

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Transformers The Last Knight 2 Paramount final

With “Transformers: The Last Knight” (opening in theaters on Wednesday), we have arrived at the fifth movie in the series based on the legendary Hasbro toys — perhaps the franchise that’s most in on the joke that everything on the screen is just insane.

Director Michael Bay’s final time (or so he says) at the helm of the franchise is filled with a lot of fun and bizarre moments to counter the serious tone of the story, which includes Optimus Prime turning evil and the possibility that the world will come to an end.

But not even the unusual sight of Anthony Hopkins acting across a Transformer is worth a summer movie with a running time of over two hours, and that’s what you’ll have to go through if you decide to go see this movie. (But those who have watched the entire franchise, or many of Bay’s movies, know what they're getting into here.)

In “The Last Knight,” we are given a bit of a history lesson, Transformers-style. The machines have actually been coming to earth since the Dark Ages, fighting along equally mythical legends like Lancelot and the wizard Merlin. In fact, it’s Merlin (played delightfully by Stanley Tucci) who is given a staff by one of the Transformers that would give him the magic behind his sorcery.

But there was always a warning that someone evil would one day come to earth and take back the staff, which leads us to the present day.

Transformers The Last Knight 1 Paramount finalMark Wahlberg returns as Cade Yeager, the struggling inventor who has befriended the Autobots. Since the last movie, “Transformers: Age of Extinction,” Transformers are appearing on earth more frequently and the humans have turned against them all — Autobots and Decepticons.

Yeager keeps the Autobots hidden in a junkyard hoping to hold out until Optimus Prime returns to lead them again.

Prime has gone back to his home planet of Cybertron, but there he’s brainwashed by the evil Quintessa and ordered to return back to earth to retrieve the staff. While back on earth, astronomer Sir Edmond Burton (Hopkins), the keeper of the Transformers legacy with humans, recruits Yeager and Oxford professor Viviane Wembley (Laura Haddock) to find the Merlin staff and save the world.

If you understood any of that, congratulations, you are on the same wavelength as Michael Bay and his screenwriters.

As with most Bay movies, it’s the action and silly moments that are the most enjoyable. A highlight in “The Last Knight” is a Transformer doubling as Burton’s butler named Cogman who tries desperately to be dignified, though he can’t help being overcome by violent outbursts.

Some enjoyable Cogman scenes: When he randomly attacks Yeager, when he has road rage in the middle of a car chase (while Burton gives chasing Decepticons the middle finger), and when our heroes are in a submarine (yes, there are submarines in this movie) and Cogman catches fish for Yeager and Wembley and we watch as the machine beats the hell out of the fish before serving them.

Needless to say, this isn't a good Transformers movie to bring the kids to (lots of adult language, too).

Then there’s Bumblebee, who has always been the highlight of the franchise and doesn’t disappoint in this one (a spin-off movie for "B" is in the works).

The biggest gripe I have with the movie is simply that it’s way too long. It’s one of the better movies in the franchise, but why Bay feels he needs over two hours to tell these stories is puzzling.

 

SEE ALSO: The "Wonder Woman" cinematographer explains how he pulled off its most miraculous scene

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NOW WATCH: 7 details you might have missed in the premiere of season 3 of 'Twin Peaks'

Everything we know about the Han Solo movie directors being fired — and what happens next to the 'Star Wars' spinoff

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Chris miller phil lord BAFTA lego

On Tuesday night Lucasfilm announced on StarWars.com that it made a directing change for its untitled Han Solo movie, parting ways with Phil Lord and Christopher Miller due to "creative differences," though there were only a few weeks left of principal photography.

The move is an unprecedented one in the history of Hollywood, as one of the landmark franchises in the business is now scrambling to complete one of its most anticipated standalone movies.

The announcement also states that the movie, which is still untitled, remains slated for release in May of 2018.

Since that initial news broke, there have been numerous reports about what led to the split, including one which reveals that Lord and Miller ("The Lego Movie," "21 Jump Street" and sequel) were fired from the project by Lucasfilm head Kathleen Kennedy.

Here's a rundown of what led to that decision and who may be hired to finish the movie:

SEE ALSO: The "Wonder Woman" cinematographer explains how he pulled off its most miraculous scene

"It’s become clear that we had different creative visions..."

The untitled young Han Solo movie — starring Alden Ehrenreich as the iconic space smuggler that Harrison Ford played in the original movies, Donald Glover as Solo's friend Lando Calrissian, Woody Harrelson, Emilia Clarke, Thandie Newton, and Michael K. Williams — has been shooting in London since February and only had several weeks left of principal photography when news hit that directors Lord and Miller would be leaving the project.

“Phil Lord and Christopher Miller are talented filmmakers who have assembled an incredible cast and crew, but it’s become clear that we had different creative visions on this film, and we’ve decided to part ways. A new director will be announced soon,” Kathleen Kennedy, president of Lucasfilm, said in a statement that appeared on StarWars.com on Tuesday.

“Unfortunately, our vision and process weren’t aligned with our partners on this project," Lord and Miller said in the same statement. "We normally aren’t fans of the phrase ‘creative differences’ but for once this cliché is true. We are really proud of the amazing and world-class work of our cast and crew."

Both sides were saying the right things, but digging deeper it seems there was a lot of friction on set.



Lucasfilm president Kathleen Kennedy reportedly fired Lord and Miller.

The directors did not leave the project voluntarily, but were fired by Lucasfilm head Kathleen Kennedy, according to Variety. The move followed months of conflict between Kennedy, who is also one of the producers on the movie, and the directors. 



"It was a culture clash from day one."

Sources told Variety that even though Lord and Miller felt they had made their bones in the business after helming ambitious movies like "The Lego Movie" and "21 Jump Street" and deserved some creative freedom, it turned out making a "Star Wars" movie meant being under the control of Kennedy.

The two were constantly criticized for the the style in which they shot scenes and their interaction with their stars.

“It was a culture clash from day one,” a source told Variety. “She didn’t even like the way they folded their socks.”

The way they worked even got under the skin of the movie's screenwriter, Lawrence Kasdan, who has been part of the "Star Wars" family going back to when he penned "The Empire Strikes Back."



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